IROS 2022
Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks
Abstract
Multi-goal policy learning for robotic manipu-lation is challenging. Prior successes have used state-based representations of the objects or provided demonstration data to facilitate learning. In this paper, by hand-coding a high-level discrete representation of the domain, we show that policies to reach dozens of goals can be learned with a single network using Q-learning from pixels. The agent focuses learning on simpler, local policies which are sequenced together by planning in the abstract space. We compare our method against standard multi-goal RL baselines, as well as other methods that leverage the discrete representation, on a challenging block construction domain. We find that our method can build more than a hundred different block structures, and demonstrate forward transfer to structures with novel objects. Lastly, we deploy the policy learned in simulation on a real robot.
Authors
Keywords
Context
- Venue
- IEEE/RSJ International Conference on Intelligent Robots and Systems
- Archive span
- 1988-2025
- Indexed papers
- 26578
- Paper id
- 1104854068968014232