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IJCAI 2007

Conference Paper Learning Artificial Intelligence

Abstract

The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we present a multilayered architecture named CAse-Based Reinforcement Learner (CARL). It uses a novel combination of Case-Based Reasoning (CBR) and Reinforcement Learning (RL) to achieve transfer while playing against the Game AI across a variety of scenarios in MadRTS(TM), a commercial Real Time Strategy game. Our experiments demonstrate that CARL not only performs well on individual tasks but also exhibits significant performance gains when allowed to transfer knowledge from previous tasks.

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Context

Venue
International Joint Conference on Artificial Intelligence
Archive span
1969-2025
Indexed papers
14525
Paper id
1121584932599623248
v2026.09.13