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ICRA 2016

Movement primitives with multiple phase parameters

Conference Paper Accepted Paper Artificial Intelligence ยท Robotics

Abstract

Movement primitives are concise movement representations that can be learned from human demonstrations, support generalization to novel situations and modulate the speed of execution of movements. The speed modulation mechanisms proposed so far are limited though, allowing only for uniform speed modulation or coupling changes in speed to local measurements of forces, torques or other quantities. Those approaches are not enough when dealing with general velocity constraints. We present a movement primitive formulation that can be used to non-uniformly adapt the speed of execution of a movement in order to satisfy a given constraint, while maintaining similarity in shape to the original trajectory. We present results using a 4-DoF robot arm in a minigolf setup.

Authors

Keywords

  • Shape
  • Trajectory
  • Robots
  • Acceleration
  • Learning (artificial intelligence)
  • Modulation
  • Computer science
  • Movement Primitives
  • Changes In Speed
  • Robotic Arm
  • Execution Speed
  • Movements In Order
  • Velocity Constraints
  • Time Step
  • Shape Changes
  • Number Of Steps
  • Diagonal Matrix
  • Shape Parameter
  • Relative Phase
  • Reward Function
  • Phase Function
  • Reinforcement Learning Algorithm
  • Original Ones
  • Number Of Time Steps
  • Movement In Space
  • Movement Amplitude
  • Robot Movement
  • Shape Of Trajectory
  • Movement Duration
  • End Of The Movement
  • Real Robot
  • Positions Of Interest
  • Gaussian Basis Function
  • Changes In Velocity
  • Movement Phase
  • Spline Interpolation

Context

Venue
IEEE International Conference on Robotics and Automation
Archive span
1984-2025
Indexed papers
30179
Paper id
172657515629506849
v2026.09.13