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AAMAS 2016

Complexity and Algorithms of K-implementation

Conference Paper Game Theory I Autonomous Agents and Multiagent Systems

Abstract

This paper settles the complexity of K-implementation, a ten-year open problem in AI. The problem is for a designer to modify an existing normal-form game, in a cost-optimal way, so as to ensure the solutions of the modified game fall into a given set of outcomes. We first prove that the problem is NP-complete for general games with respect to dominance by pure strategies, and then provide an alternative proof showing that the problem is NP-complete even for twoplayer games with respect to dominance by mixed strategies. We then consider a related but different objective, show its hardness and develop computationally efficient algorithms for a class of well-known games called supermodular games. For this objective, we are able to provide an optimal algorithm based on mixed-integer linear program. Interestingly, this algorithm also provides a lower-bound approximation guarantee for the original K-implementation problem and approximates the optimal solution well in experiments. General Terms Algorithms; Economics; Theory;

Authors

Keywords

  • K-implementation
  • Complexity
  • Algorithm

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
254925982540245536
v2026.09.13