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Benjamin Van Roy

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51 papers
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51

AAAI Conference 2026 Conference Paper

Misalignment from Treating Means as Ends

  • Henrik Marklund
  • Alex Infanger
  • Benjamin Van Roy

Reward functions, learned or manually specified, are rarely perfect. Instead of accurately expressing human goals, these reward functions are often distorted by human beliefs about how best to achieve those goals. Specifically, these reward functions often express a combination of the human's terminal goals — those which are ends in themselves — and the human's instrumental goals — those which are means to an end. We formulate a simple example in which even slight conflation of instrumental and terminal goals results in severe misalignment: optimizing the misspecified reward function r̂ results in poor performance when measured by the true reward function r. This example distills the essential properties of environments that make reinforcement learning highly sensitive to conflation of instrumental and terminal goals. We discuss how this issue can arise with a common approach to reward learning and how it can manifest in real environments.

ICML Conference 2024 Conference Paper

An Information-Theoretic Analysis of In-Context Learning

  • Hong Jun Jeon
  • Jason D. Lee
  • Qi Lei
  • Benjamin Van Roy

Previous theoretical results pertaining to meta-learning on sequences build on contrived and convoluted mixing time assumptions. We introduce new information-theoretic tools that lead to a concise yet general decomposition of error for a Bayes optimal predictor into two components: meta-learning error and intra-task error. These tools unify analyses across many meta-learning challenges. To illustrate, we apply them to establish new results about in-context learning with transformers and corroborate existing results a simple linear setting. Our theoretical results characterize how error decays in both the number of training sequences and sequence lengths. Our results are very general; for example, they avoid contrived mixing time assumptions made by all prior results that establish decay of error with sequence length.

ICML Conference 2024 Conference Paper

Efficient Exploration for LLMs

  • Vikranth Dwaracherla
  • Seyed Mohammad Asghari
  • Botao Hao
  • Benjamin Van Roy

We present evidence of substantial benefit from efficient exploration in gathering human feedback to improve large language models. In our experiments, an agent sequentially generates queries while fitting a reward model to the feedback received. Our best-performing agent generates queries using double Thompson sampling, with uncertainty represented by an epistemic neural network. Our results demonstrate that efficient exploration enables high levels of performance with far fewer queries. Further, both uncertainty estimation and the choice of exploration scheme play critical roles.

RLC Conference 2024 Conference Paper

Posterior Sampling for Continuing Environments

  • Wanqiao Xu
  • Shi Dong
  • Benjamin Van Roy

Existing posterior sampling algorithms for continuing reinforcement learning (RL) rely on maintaining state-action visitation counts, making them unsuitable for complex environments with high-dimensional state spaces. We develop the first extension of posterior sampling for RL (PSRL) that is suited for a continuing agent-environment interface and integrates naturally into scalable agent designs. Our approach, continuing PSRL (CPSRL), determines when to resample a new model of the environment from the posterior distribution based on a simple randomization scheme. We establish an $\tilde{O}(\tau S \sqrt{A T})$ bound on the Bayesian regret in the tabular setting, where $S$ is the number of environment states, $A$ is the number of actions, and $\tau$ denotes the {\it reward averaging time}, which is a bound on the duration required to accurately estimate the average reward of any policy. Our work is the first to formalize and rigorously analyze this random resampling approach. Our simulations demonstrate CPSRL's effectiveness in high-dimensional state spaces where traditional algorithms fail.

RLJ Journal 2024 Journal Article

Posterior Sampling for Continuing Environments

  • Wanqiao Xu
  • Shi Dong
  • Benjamin Van Roy

Existing posterior sampling algorithms for continuing reinforcement learning (RL) rely on maintaining state-action visitation counts, making them unsuitable for complex environments with high-dimensional state spaces. We develop the first extension of posterior sampling for RL (PSRL) that is suited for a continuing agent-environment interface and integrates naturally into scalable agent designs. Our approach, continuing PSRL (CPSRL), determines when to resample a new model of the environment from the posterior distribution based on a simple randomization scheme. We establish an $\tilde{O}(\tau S \sqrt{A T})$ bound on the Bayesian regret in the tabular setting, where $S$ is the number of environment states, $A$ is the number of actions, and $\tau$ denotes the {\it reward averaging time}, which is a bound on the duration required to accurately estimate the average reward of any policy. Our work is the first to formalize and rigorously analyze this random resampling approach. Our simulations demonstrate CPSRL's effectiveness in high-dimensional state spaces where traditional algorithms fail.

NeurIPS Conference 2023 Conference Paper

A Definition of Continual Reinforcement Learning

  • David Abel
  • Andre Barreto
  • Benjamin Van Roy
  • Doina Precup
  • Hado P. van Hasselt
  • Satinder Singh

In a standard view of the reinforcement learning problem, an agent’s goal is to efficiently identify a policy that maximizes long-term reward. However, this perspective is based on a restricted view of learning as finding a solution, rather than treating learning as endless adaptation. In contrast, continual reinforcement learning refers to the setting in which the best agents never stop learning. Despite the importance of continual reinforcement learning, the community lacks a simple definition of the problem that highlights its commitments and makes its primary concepts precise and clear. To this end, this paper is dedicated to carefully defining the continual reinforcement learning problem. We formalize the notion of agents that “never stop learning” through a new mathematical language for analyzing and cataloging agents. Using this new language, we define a continual learning agent as one that can be understood as carrying out an implicit search process indefinitely, and continual reinforcement learning as the setting in which the best agents are all continual learning agents. We provide two motivating examples, illustrating that traditional views of multi-task reinforcement learning and continual supervised learning are special cases of our definition. Collectively, these definitions and perspectives formalize many intuitive concepts at the heart of learning, and open new research pathways surrounding continual learning agents.

UAI Conference 2023 Conference Paper

Approximate Thompson Sampling via Epistemic Neural Networks

  • Ian Osband
  • Zheng Wen 0002
  • Seyed Mohammad Asghari
  • Vikranth Dwaracherla
  • Morteza Ibrahimi
  • Xiuyuan Lu
  • Benjamin Van Roy

Thompson sampling (TS) is a popular heuristic for action selection, but it requires sampling from a posterior distribution. Unfortunately, this can become computationally intractable in complex environments, such as those modeled using neural networks. Approximate posterior samples can produce effective actions, but only if they reasonably approximate joint predictive distributions of outputs across inputs. Notably, accuracy of marginal predictive distributions does not suffice. Epistemic neural networks (ENNs) are designed to produce accurate joint predictive distributions. We compare a range of ENNs through computational experiments that assess their performance in approximating TS across bandit and reinforcement learning environments. The results indicate that ENNs serve this purpose well and illustrate how the quality of joint predictive distributions drives performance. Further, we demonstrate that the epinet – a small additive network that estimates uncertainty – matches the performance of large ensembles at orders of magnitude lower computational cost. This enables effective application of TS with computation that scales gracefully to complex environments.

TMLR Journal 2023 Journal Article

Ensembles for Uncertainty Estimation: Benefits of Prior Functions and Bootstrapping

  • Vikranth Dwaracherla
  • Zheng Wen
  • Ian Osband
  • Xiuyuan Lu
  • Seyed Mohammad Asghari
  • Benjamin Van Roy

In machine learning, an agent needs to estimate uncertainty to efficiently explore and adapt and to make effective decisions. A common approach to uncertainty estimation maintains an ensemble of models. In recent years, several approaches have been proposed for training ensembles, and conflicting views prevail with regards to the importance of various ingredients of these approaches. In this paper, we aim to address the benefits of two ingredients -- prior functions and bootstrapping -- which have come into question. We show that prior functions can significantly improve an ensemble agent's joint predictions across inputs and that bootstrapping affords additional benefits if the signal-to-noise ratio varies across inputs. Our claims are justified by both theoretical and experimental results.

NeurIPS Conference 2023 Conference Paper

Epistemic Neural Networks

  • Ian Osband
  • Zheng Wen
  • Seyed Mohammad Asghari
  • Vikranth Dwaracherla
  • Morteza Ibrahimi
  • Xiuyuan Lu
  • Benjamin Van Roy

Intelligence relies on an agent's knowledge of what it does not know. This capability can be assessed based on the quality of joint predictions of labels across multiple inputs. In principle, ensemble-based approaches can produce effective joint predictions, but the computational costs of large ensembles become prohibitive. We introduce the epinet: an architecture that can supplement any conventional neural network, including large pretrained models, and can be trained with modest incremental computation to estimate uncertainty. With an epinet, conventional neural networks outperform very large ensembles, consisting of hundreds or more particles, with orders of magnitude less computation. The epinet does not fit the traditional framework of Bayesian neural networks. To accommodate development of approaches beyond BNNs, such as the epinet, we introduce the epistemic neural network (ENN) as a general interface for models that produce joint predictions.

ICML Conference 2023 Conference Paper

Leveraging Demonstrations to Improve Online Learning: Quality Matters

  • Botao Hao
  • Rahul Jain 0002
  • Tor Lattimore
  • Benjamin Van Roy
  • Zheng Wen 0002

We investigate the extent to which offline demonstration data can improve online learning. It is natural to expect some improvement, but the question is how, and by how much? We show that the degree of improvement must depend on the quality of the demonstration data. To generate portable insights, we focus on Thompson sampling (TS) applied to a multi-armed bandit as a prototypical online learning algorithm and model. The demonstration data is generated by an expert with a given competence level, a notion we introduce. We propose an informed TS algorithm that utilizes the demonstration data in a coherent way through Bayes’ rule and derive a prior-dependent Bayesian regret bound. This offers insight into how pretraining can greatly improve online performance and how the degree of improvement increases with the expert’s competence level. We also develop a practical, approximate informed TS algorithm through Bayesian bootstrapping and show substantial empirical regret reduction through experiments.

NeurIPS Conference 2022 Conference Paper

An Analysis of Ensemble Sampling

  • Chao Qin
  • Zheng Wen
  • Xiuyuan Lu
  • Benjamin Van Roy

Ensemble sampling serves as a practical approximation to Thompson sampling when maintaining an exact posterior distribution over model parameters is computationally intractable. In this paper, we establish a regret bound that ensures desirable behavior when ensemble sampling is applied to the linear bandit problem. This represents the first rigorous regret analysis of ensemble sampling and is made possible by leveraging information-theoretic concepts and novel analytic techniques that may prove useful beyond the scope of this paper.

NeurIPS Conference 2022 Conference Paper

An Information-Theoretic Framework for Deep Learning

  • Hong Jun Jeon
  • Benjamin Van Roy

Each year, deep learning demonstrate new and improved empirical results with deeper and wider neural networks. Meanwhile, with existing theoretical frameworks, it is difficult to analyze networks deeper than two layers without resorting to counting parameters or encountering sample complexity bounds that are exponential in depth. Perhaps it may be fruitful to try to analyze modern machine learning under a different lens. In this paper, we propose a novel information-theoretic framework with its own notions of regret and sample complexity for analyzing the data requirements of machine learning. We use this framework to study the sample complexity of learning from data generated by deep ReLU neural networks and deep networks that are infinitely wide but have a bounded sum of weights. We establish that the sample complexity of learning under these data generating processes is at most linear and quadratic, respectively, in network depth.

NeurIPS Conference 2022 Conference Paper

Deciding What to Model: Value-Equivalent Sampling for Reinforcement Learning

  • Dilip Arumugam
  • Benjamin Van Roy

The quintessential model-based reinforcement-learning agent iteratively refines its estimates or prior beliefs about the true underlying model of the environment. Recent empirical successes in model-based reinforcement learning with function approximation, however, eschew the true model in favor of a surrogate that, while ignoring various facets of the environment, still facilitates effective planning over behaviors. Recently formalized as the value equivalence principle, this algorithmic technique is perhaps unavoidable as real-world reinforcement learning demands consideration of a simple, computationally-bounded agent interacting with an overwhelmingly complex environment, whose underlying dynamics likely exceed the agent's capacity for representation. In this work, we consider the scenario where agent limitations may entirely preclude identifying an exactly value-equivalent model, immediately giving rise to a trade-off between identifying a model that is simple enough to learn while only incurring bounded sub-optimality. To address this problem, we introduce an algorithm that, using rate-distortion theory, iteratively computes an approximately-value-equivalent, lossy compression of the environment which an agent may feasibly target in lieu of the true model. We prove an information-theoretic, Bayesian regret bound for our algorithm that holds for any finite-horizon, episodic sequential decision-making problem. Crucially, our regret bound can be expressed in one of two possible forms, providing a performance guarantee for finding either the simplest model that achieves a desired sub-optimality gap or, alternatively, the best model given a limit on agent capacity.

UAI Conference 2022 Conference Paper

Evaluating high-order predictive distributions in deep learning

  • Ian Osband
  • Zheng Wen 0002
  • Seyed Mohammad Asghari
  • Vikranth Dwaracherla
  • Xiuyuan Lu
  • Benjamin Van Roy

Most work on supervised learning research has focused on marginal predictions. In decision problems, joint predictive distributions are essential for good performance. Previous work has developed methods for assessing low-order predictive distributions with inputs sampled i. i. d. from the testing distribution. With low-dimensional inputs, these methods distinguish agents that effectively estimate uncertainty from those that do not. We establish that the predictive distribution order required for such differentiation increases greatly with input dimension, rendering these methods impractical. To accommodate high-dimensional inputs, we introduce dyadic sampling, which focuses on predictive distributions associated with random pairs of inputs. We demonstrate that this approach efficiently distinguishes agents in high-dimensional examples involving simple logistic regression as well as complex synthetic and empirical data.

JMLR Journal 2022 Journal Article

Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent States

  • Shi Dong
  • Benjamin Van Roy
  • Zhengyuan Zhou

We design a simple reinforcement learning (RL) agent that implements an optimistic version of $Q$-learning and establish through regret analysis that this agent can operate with some level of competence in any environment. While we leverage concepts from the literature on provably efficient RL, we consider a general agent-environment interface and provide a novel agent design and analysis. This level of generality positions our results to inform the design of future agents for operation in complex real environments. We establish that, as time progresses, our agent performs competitively relative to policies that require longer times to evaluate. The time it takes to approach asymptotic performance is polynomial in the complexity of the agent’s state representation and the time required to evaluate the best policy that the agent can represent. Notably, there is no dependence on the complexity of the environment. The ultimate per-period performance loss of the agent is bounded by a constant multiple of a measure of distortion introduced by the agent’s state representation. This work is the first to establish that an algorithm approaches this asymptotic condition within a tractable time frame. [abs] [ pdf ][ bib ] &copy JMLR 2022. ( edit, beta )

NeurIPS Conference 2022 Conference Paper

The Neural Testbed: Evaluating Joint Predictions

  • Ian Osband
  • Zheng Wen
  • Seyed Mohammad Asghari
  • Vikranth Dwaracherla
  • Xiuyuan Lu
  • Morteza Ibrahimi
  • Dieterich Lawson
  • Botao Hao

Predictive distributions quantify uncertainties ignored by point estimates. This paper introduces The Neural Testbed: an open source benchmark for controlled and principled evaluation of agents that generate such predictions. Crucially, the testbed assesses agents not only on the quality of their marginal predictions per input, but also on their joint predictions across many inputs. We evaluate a range of agents using a simple neural network data generating process. Our results indicate that some popular Bayesian deep learning agents do not fare well with joint predictions, even when they can produce accurate marginal predictions. We also show that the quality of joint predictions drives performance in downstream decision tasks. We find these results are robust across choice a wide range of generative models, and highlight the practical importance of joint predictions to the community.

ICML Conference 2021 Conference Paper

Deciding What to Learn: A Rate-Distortion Approach

  • Dilip Arumugam
  • Benjamin Van Roy

Agents that learn to select optimal actions represent a prominent focus of the sequential decision-making literature. In the face of a complex environment or constraints on time and resources, however, aiming to synthesize such an optimal policy can become infeasible. These scenarios give rise to an important trade-off between the information an agent must acquire to learn and the sub-optimality of the resulting policy. While an agent designer has a preference for how this trade-off is resolved, existing approaches further require that the designer translate these preferences into a fixed learning target for the agent. In this work, leveraging rate-distortion theory, we automate this process such that the designer need only express their preferences via a single hyperparameter and the agent is endowed with the ability to compute its own learning targets that best achieve the desired trade-off. We establish a general bound on expected discounted regret for an agent that decides what to learn in this manner along with computational experiments that illustrate the expressiveness of designer preferences and even show improvements over Thompson sampling in identifying an optimal policy.

NeurIPS Conference 2021 Conference Paper

The Value of Information When Deciding What to Learn

  • Dilip Arumugam
  • Benjamin Van Roy

All sequential decision-making agents explore so as to acquire knowledge about a particular target. It is often the responsibility of the agent designer to construct this target which, in rich and complex environments, constitutes a onerous burden; without full knowledge of the environment itself, a designer may forge a sub-optimal learning target that poorly balances the amount of information an agent must acquire to identify the target against the target's associated performance shortfall. While recent work has developed a connection between learning targets and rate-distortion theory to address this challenge and empower agents that decide what to learn in an automated fashion, the proposed algorithm does not optimally tackle the equally important challenge of efficient information acquisition. In this work, building upon the seminal design principle of information-directed sampling (Russo & Van Roy, 2014), we address this shortcoming directly to couple optimal information acquisition with the optimal design of learning targets. Along the way, we offer new insights into learning targets from the literature on rate-distortion theory before turning to empirical results that confirm the value of information when deciding what to learn.

ICLR Conference 2020 Conference Paper

Behaviour Suite for Reinforcement Learning

  • Ian Osband
  • Yotam Doron
  • Matteo Hessel
  • John Aslanides
  • Eren Sezener
  • Andre Saraiva 0001
  • Katrina McKinney
  • Tor Lattimore

This paper introduces the Behaviour Suite for Reinforcement Learning, or bsuite for short. bsuite is a collection of carefully-designed experiments that investigate core capabilities of reinforcement learning (RL) agents with two objectives. First, to collect clear, informative and scalable problems that capture key issues in the design of general and efficient learning algorithms. Second, to study agent behaviour through their performance on these shared benchmarks. To complement this effort, we open source this http URL, which automates evaluation and analysis of any agent on bsuite. This library facilitates reproducible and accessible research on the core issues in RL, and ultimately the design of superior learning algorithms. Our code is Python, and easy to use within existing projects. We include examples with OpenAI Baselines, Dopamine as well as new reference implementations. Going forward, we hope to incorporate more excellent experiments from the research community, and commit to a periodic review of bsuite from a committee of prominent researchers.

ICLR Conference 2020 Conference Paper

Hypermodels for Exploration

  • Vikranth Dwaracherla
  • Xiuyuan Lu
  • Morteza Ibrahimi
  • Ian Osband
  • Zheng Wen 0002
  • Benjamin Van Roy

We study the use of hypermodels to represent epistemic uncertainty and guide exploration. This generalizes and extends the use of ensembles to approximate Thompson sampling. The computational cost of training an ensemble grows with its size, and as such, prior work has typically been limited to ensembles with tens of elements. We show that alternative hypermodels can enjoy dramatic efficiency gains, enabling behavior that would otherwise require hundreds or thousands of elements, and even succeed in situations where ensemble methods fail to learn regardless of size. This allows more accurate approximation of Thompson sampling as well as use of more sophisticated exploration schemes. In particular, we consider an approximate form of information-directed sampling and demonstrate performance gains relative to Thompson sampling. As alternatives to ensembles, we consider linear and neural network hypermodels, also known as hypernetworks. We prove that, with neural network base models, a linear hypermodel can represent essentially any distribution over functions, and as such, hypernetworks do not extend what can be represented.

NeurIPS Conference 2020 Conference Paper

On Efficiency in Hierarchical Reinforcement Learning

  • Zheng Wen
  • Doina Precup
  • Morteza Ibrahimi
  • Andre Barreto
  • Benjamin Van Roy
  • Satinder Singh

Hierarchical Reinforcement Learning (HRL) approaches promise to provide more efficient solutions to sequential decision making problems, both in terms of statistical as well as computational efficiency. While this has been demonstrated empirically over time in a variety of tasks, theoretical results quantifying the benefits of such methods are still few and far between. In this paper, we discuss the kind of structure in a Markov decision process which gives rise to efficient HRL methods. Specifically, we formalize the intuition that HRL can exploit well repeating "subMDPs", with similar reward and transition structure. We show that, under reasonable assumptions, a model-based Thompson sampling-style HRL algorithm that exploits this structure is statistically efficient, as established through a finite-time regret bound. We also establish conditions under which planning with structure-induced options is near-optimal and computationally efficient.

JMLR Journal 2019 Journal Article

Deep Exploration via Randomized Value Functions

  • Ian Osband
  • Benjamin Van Roy
  • Daniel J. Russo
  • Zheng Wen

We study the use of randomized value functions to guide deep exploration in reinforcement learning. This offers an elegant means for synthesizing statistically and computationally efficient exploration with common practical approaches to value function learning. We present several reinforcement learning algorithms that leverage randomized value functions and demonstrate their efficacy through computational studies. We also prove a regret bound that establishes statistical efficiency with a tabular representation. [abs] [ pdf ][ bib ] &copy JMLR 2019. ( edit, beta )

NeurIPS Conference 2019 Conference Paper

Information-Theoretic Confidence Bounds for Reinforcement Learning

  • Xiuyuan Lu
  • Benjamin Van Roy

We integrate information-theoretic concepts into the design and analysis of optimistic algorithms and Thompson sampling. By making a connection between information-theoretic quantities and confidence bounds, we obtain results that relate the per-period performance of the agent with its information gain about the environment, thus explicitly characterizing the exploration-exploitation tradeoff. The resulting cumulative regret bound depends on the agent's uncertainty over the environment and quantifies the value of prior information. We show applicability of this approach to several environments, including linear bandits, tabular MDPs, and factored MDPs. These examples demonstrate the potential of a general information-theoretic approach for the design and analysis of reinforcement learning algorithms.

RLDM Conference 2019 Conference Abstract

Posterior Sampling Networks

  • Vikranth Reddy Dwaracherla
  • Benjamin Van Roy
  • Morteza Ibrahimi

In this article, we propose a new approach for efficiently generating approximate samples from a posterior over complex models such as neural networks, induced by a prior distribution over the model family and a set of input-output data pairs. While there are other applications, we are particularly motivated in this work by its application in Thompson sampling, a technique for efficient exploration in reinforcement learning. Thompson sampling requires sampling from a posterior distribution over models, which can be achieved in special cases under restrictive assumptions. Approximations are called for when this can not be done exactly. Ensemble sampling offers an approach that is viable in complex settings such as deep reinforcement learning. However, ensemble sampling requires fitting a substantial number of separate mod- els, which although tractable is far more computationally demanding than one would hope. We propose a new approach that is based on point estimation in an ‘elevated model space’. This elevated model space is made up of models that map the input space and a d-dimensional Euclidean index space to the output space. After learning the mapping, by sampling a random index, one effectively samples a random neural network that maps predictors to output. Our approach aims to learn a mapping so that this random model is approximately distributed according to the posterior over neural networks conditioned on observed data. As a sanity check, we prove that in the special case of linear models with Gaussian noise our approach can generate exact samples from the posterior. We also demonstrate empirically the efficacy of our approach in the context of bandit learning with linear and neural network models.

NeurIPS Conference 2018 Conference Paper

An Information-Theoretic Analysis for Thompson Sampling with Many Actions

  • Shi Dong
  • Benjamin Van Roy

Information-theoretic Bayesian regret bounds of Russo and Van Roy capture the dependence of regret on prior uncertainty. However, this dependence is through entropy, which can become arbitrarily large as the number of actions increases. We establish new bounds that depend instead on a notion of rate-distortion. Among other things, this allows us to recover through information-theoretic arguments a near-optimal bound for the linear bandit. We also offer a bound for the logistic bandit that dramatically improves on the best previously available, though this bound depends on an information-theoretic statistic that we have only been able to quantify via computation.

ICML Conference 2018 Conference Paper

Coordinated Exploration in Concurrent Reinforcement Learning

  • Maria Dimakopoulou
  • Benjamin Van Roy

We consider a team of reinforcement learning agents that concurrently learn to operate in a common environment. We identify three properties - adaptivity, commitment, and diversity - which are necessary for efficient coordinated exploration and demonstrate that straightforward extensions to single-agent optimistic and posterior sampling approaches fail to satisfy them. As an alternative, we propose seed sampling, which extends posterior sampling in a manner that meets these requirements. Simulation results investigate how per-agent regret decreases as the number of agents grows, establishing substantial advantages of seed sampling over alternative exploration schemes.

NeurIPS Conference 2018 Conference Paper

Scalable Coordinated Exploration in Concurrent Reinforcement Learning

  • Maria Dimakopoulou
  • Ian Osband
  • Benjamin Van Roy

We consider a team of reinforcement learning agents that concurrently operate in a common environment, and we develop an approach to efficient coordinated exploration that is suitable for problems of practical scale. Our approach builds on the seed sampling concept introduced in Dimakopoulou and Van Roy (2018) and on a randomized value function learning algorithm from Osband et al. (2016). We demonstrate that, for simple tabular contexts, the approach is competitive with those previously proposed in Dimakopoulou and Van Roy (2018) and with a higher-dimensional problem and a neural network value function representation, the approach learns quickly with far fewer agents than alternative exploration schemes.

NeurIPS Conference 2017 Conference Paper

Conservative Contextual Linear Bandits

  • Abbas Kazerouni
  • Mohammad Ghavamzadeh
  • Yasin Abbasi Yadkori
  • Benjamin Van Roy

Safety is a desirable property that can immensely increase the applicability of learning algorithms in real-world decision-making problems. It is much easier for a company to deploy an algorithm that is safe, i. e. , guaranteed to perform at least as well as a baseline. In this paper, we study the issue of safety in contextual linear bandits that have application in many different fields including personalized ad recommendation in online marketing. We formulate a notion of safety for this class of algorithms. We develop a safe contextual linear bandit algorithm, called conservative linear UCB (CLUCB), that simultaneously minimizes its regret and satisfies the safety constraint, i. e. , maintains its performance above a fixed percentage of the performance of a baseline strategy, uniformly over time. We prove an upper-bound on the regret of CLUCB and show that it can be decomposed into two terms: 1) an upper-bound for the regret of the standard linear UCB algorithm that grows with the time horizon and 2) a constant term that accounts for the loss of being conservative in order to satisfy the safety constraint. We empirically show that our algorithm is safe and validate our theoretical analysis.

NeurIPS Conference 2017 Conference Paper

Ensemble Sampling

  • Xiuyuan Lu
  • Benjamin Van Roy

Thompson sampling has emerged as an effective heuristic for a broad range of online decision problems. In its basic form, the algorithm requires computing and sampling from a posterior distribution over models, which is tractable only for simple special cases. This paper develops ensemble sampling, which aims to approximate Thompson sampling while maintaining tractability even in the face of complex models such as neural networks. Ensemble sampling dramatically expands on the range of applications for which Thompson sampling is viable. We establish a theoretical basis that supports the approach and present computational results that offer further insight.

RLDM Conference 2017 Conference Abstract

On Optimistic versus Randomized Exploration in Reinforcement Learning

  • Benjamin Van Roy
  • Ian Osband

We discuss the relative merits of optimistic and randomized approaches to exploration in rein- forcement learning. Optimistic approaches presented in the literature apply an optimistic boost to the value estimate at each state-action pair and select actions that are greedy with respect to the resulting optimistic value function. Randomized approaches sample from among statistically plausible value functions and se- lect actions that are greedy with respect to the random sample. Prior computational experience suggests that randomized approaches can lead to far more statistically efficient learning. We present two simple analytic examples that elucidate why this is the case. In principle, there should be optimistic approaches that fare well relative to randomized approaches, but that would require intractable computation. Optimistic approaches that have been proposed in the literature sacrifice statistical efficiency for the sake of computational effi- ciency. Randomized approaches, on the other hand, may enable simultaneous statistical and computational efficiency.

ICML Conference 2017 Conference Paper

Why is Posterior Sampling Better than Optimism for Reinforcement Learning?

  • Ian Osband
  • Benjamin Van Roy

Computational results demonstrate that posterior sampling for reinforcement learning (PSRL) dramatically outperforms existing algorithms driven by optimism, such as UCRL2. We provide insight into the extent of this performance boost and the phenomenon that drives it. We leverage this insight to establish an $\tilde{O}(H\sqrt{SAT})$ Bayesian regret bound for PSRL in finite-horizon episodic Markov decision processes. This improves upon the best previous Bayesian regret bound of $\tilde{O}(H S \sqrt{AT})$ for any reinforcement learning algorithm. Our theoretical results are supported by extensive empirical evaluation.

JMLR Journal 2016 Journal Article

An Information-Theoretic Analysis of Thompson Sampling

  • Daniel Russo
  • Benjamin Van Roy

We provide an information-theoretic analysis of Thompson sampling that applies across a broad range of online optimization problems in which a decision-maker must learn from partial feedback. This analysis inherits the simplicity and elegance of information theory and leads to regret bounds that scale with the entropy of the optimal-action distribution. This strengthens preexisting results and yields new insight into how information improves performance. [abs] [ pdf ][ bib ] &copy JMLR 2016. ( edit, beta )

NeurIPS Conference 2016 Conference Paper

Deep Exploration via Bootstrapped DQN

  • Ian Osband
  • Charles Blundell
  • Alexander Pritzel
  • Benjamin Van Roy

Efficient exploration remains a major challenge for reinforcement learning (RL). Common dithering strategies for exploration, such as epsilon-greedy, do not carry out temporally-extended (or deep) exploration; this can lead to exponentially larger data requirements. However, most algorithms for statistically efficient RL are not computationally tractable in complex environments. Randomized value functions offer a promising approach to efficient exploration with generalization, but existing algorithms are not compatible with nonlinearly parameterized value functions. As a first step towards addressing such contexts we develop bootstrapped DQN. We demonstrate that bootstrapped DQN can combine deep exploration with deep neural networks for exponentially faster learning than any dithering strategy. In the Arcade Learning Environment bootstrapped DQN substantially improves learning speed and cumulative performance across most games.

ICML Conference 2016 Conference Paper

Generalization and Exploration via Randomized Value Functions

  • Ian Osband
  • Benjamin Van Roy
  • Zheng Wen 0002

We propose randomized least-squares value iteration (RLSVI) – a new reinforcement learning algorithm designed to explore and generalize efficiently via linearly parameterized value functions. We explain why versions of least-squares value iteration that use Boltzmann or epsilon-greedy exploration can be highly inefficient, and we present computational results that demonstrate dramatic efficiency gains enjoyed by RLSVI. Further, we establish an upper bound on the expected regret of RLSVI that demonstrates near-optimality in a tabula rasa learning context. More broadly, our results suggest that randomized value functions offer a promising approach to tackling a critical challenge in reinforcement learning: synthesizing efficient exploration and effective generalization.

EWRL Workshop 2016 Workshop Paper

Why is Posterior Sampling Better than Optimism for Reinforcement Learning?

  • Ian Osband
  • Benjamin Van Roy

Computational results demonstrate that posterior sampling for reinforcement learning (PSRL) dramatically outperforms existing algorithms driven by optimism, such as UCRL2. We provide insight into the extent of this performance boost and the phenomenon that drives it. We leverage this insight to establish an Õ(H √ SAT) Bayesian regret bound for PSRL in finite-horizon episodic Markov decision processes. This improves upon the best previous Bayesian regret bound of Õ(HS √ AT) for any reinforcement learning algorithm. Our theoretical results are supported by extensive empirical evaluation.

RLDM Conference 2015 Conference Abstract

Generalization and Exploration via Value Function Randomization

  • Benjamin Van Roy

Effective reinforcement learning calls for both efficient exploration and extrapolative generalization. I will discuss a new approach to exploration which combines the merits of provably efficient tabula rasa reinforce- ment learning algorithms, such as UCRL and PSRL, and algorithms that accommodate value function gen- eralization, such least-squares value iteration and temporal-difference learning. The former require learning times that grow with the cardinality of the state space, whereas the latter tend to be applied in conjunction with inefficient exploration schemes such as Boltzmann and epsilon-greedy exploration. Our new approach explores through randomization of value function estimates.

NeurIPS Conference 2014 Conference Paper

Learning to Optimize via Information-Directed Sampling

  • Daniel Russo
  • Benjamin Van Roy

We propose information-directed sampling -- a new algorithm for online optimization problems in which a decision-maker must balance between exploration and exploitation while learning from partial feedback. Each action is sampled in a manner that minimizes the ratio between the square of expected single-period regret and a measure of information gain: the mutual information between the optimal action and the next observation. We establish an expected regret bound for information-directed sampling that applies across a very general class of models and scales with the entropy of the optimal action distribution. For the widely studied Bernoulli and linear bandit models, we demonstrate simulation performance surpassing popular approaches, including upper confidence bound algorithms, Thompson sampling, and knowledge gradient. Further, we present simple analytic examples illustrating that information-directed sampling can dramatically outperform upper confidence bound algorithms and Thompson sampling due to the way it measures information gain.

NeurIPS Conference 2014 Conference Paper

Model-based Reinforcement Learning and the Eluder Dimension

  • Ian Osband
  • Benjamin Van Roy

We consider the problem of learning to optimize an unknown Markov decision process (MDP). We show that, if the MDP can be parameterized within some known function class, we can obtain regret bounds that scale with the dimensionality, rather than cardinality, of the system. We characterize this dependence explicitly as $\tilde{O}(\sqrt{d_K d_E T})$ where $T$ is time elapsed, $d_K$ is the Kolmogorov dimension and $d_E$ is the \emph{eluder dimension}. These represent the first unified regret bounds for model-based reinforcement learning and provide state of the art guarantees in several important settings. Moreover, we present a simple and computationally efficient algorithm \emph{posterior sampling for reinforcement learning} (PSRL) that satisfies these bounds.

NeurIPS Conference 2014 Conference Paper

Near-optimal Reinforcement Learning in Factored MDPs

  • Ian Osband
  • Benjamin Van Roy

Any reinforcement learning algorithm that applies to all Markov decision processes (MDPs) will suffer $\Omega(\sqrt{SAT})$ regret on some MDP, where $T$ is the elapsed time and $S$ and $A$ are the cardinalities of the state and action spaces. This implies $T = \Omega(SA)$ time to guarantee a near-optimal policy. In many settings of practical interest, due to the curse of dimensionality, $S$ and $A$ can be so enormous that this learning time is unacceptable. We establish that, if the system is known to be a \emph{factored} MDP, it is possible to achieve regret that scales polynomially in the number of \emph{parameters} encoding the factored MDP, which may be exponentially smaller than $S$ or $A$. We provide two algorithms that satisfy near-optimal regret bounds in this context: posterior sampling reinforcement learning (PSRL) and an upper confidence bound algorithm (UCRL-Factored).

NeurIPS Conference 2013 Conference Paper

(More) Efficient Reinforcement Learning via Posterior Sampling

  • Ian Osband
  • Daniel Russo
  • Benjamin Van Roy

Most provably efficient learning algorithms introduce optimism about poorly-understood states and actions to encourage exploration. We study an alternative approach for efficient exploration, posterior sampling for reinforcement learning (PSRL). This algorithm proceeds in repeated episodes of known duration. At the start of each episode, PSRL updates a prior distribution over Markov decision processes and takes one sample from this posterior. PSRL then follows the policy that is optimal for this sample during the episode. The algorithm is conceptually simple, computationally efficient and allows an agent to encode prior knowledge in a natural way. We establish an $\tilde{O}(\tau S \sqrt{AT} )$ bound on the expected regret, where $T$ is time, $\tau$ is the episode length and $S$ and $A$ are the cardinalities of the state and action spaces. This bound is one of the first for an algorithm not based on optimism and close to the state of the art for any reinforcement learning algorithm. We show through simulation that PSRL significantly outperforms existing algorithms with similar regret bounds.

RLDM Conference 2013 Conference Abstract

(More) Efficient Reinforcement Learning via Posterior Sampling

  • Ian Osband
  • Daniel Russo
  • Benjamin Van Roy

Most provably-efficient learning algorithms introduce optimism about poorly-understood states and actions to encourage exploration. We study an alternative approach for efficient exploration, posterior sampling for reinforcement learning (PSRL). This algorithm proceeds in repeated episodes of known du- ration. At the start of each episode, PSRL updates a prior distribution over Markov decision processes and takes one sample from this posterior. PSRL then follows the policy that is optimal for this sample during the episode. The algorithm is conceptually simple, computationally √ efficient and allows an agent to encode prior knowledge in a natural way. We establish an Õ(τ S AT ) bound on the expected regret, where T is time, τ is the episode length and S and A are the cardinalities of the state and action spaces. This bound is one of the first for an algorithm not based on optimism, and close to the state of the art for any reinforcement learning algorithm. We show through simulation that PSRL significantly outperforms existing algorithms with similar regret bounds.

NeurIPS Conference 2013 Conference Paper

Efficient Exploration and Value Function Generalization in Deterministic Systems

  • Zheng Wen
  • Benjamin Van Roy

We consider the problem of reinforcement learning over episodes of a finite-horizon deterministic system and as a solution propose optimistic constraint propagation (OCP), an algorithm designed to synthesize efficient exploration and value function generalization. We establish that when the true value function lies within the given hypothesis class, OCP selects optimal actions over all but at most K episodes, where K is the eluder dimension of the given hypothesis class. We establish further efficiency and asymptotic performance guarantees that apply even if the true value function does not lie in the given hypothesis space, for the special case where the hypothesis space is the span of pre-specified indicator functions over disjoint sets.

NeurIPS Conference 2013 Conference Paper

Eluder Dimension and the Sample Complexity of Optimistic Exploration

  • Daniel Russo
  • Benjamin Van Roy

This paper considers the sample complexity of the multi-armed bandit with dependencies among the arms. Some of the most successful algorithms for this problem use the principle of optimism in the face of uncertainty to guide exploration. The clearest example of this is the class of upper confidence bound (UCB) algorithms, but recent work has shown that a simple posterior sampling algorithm, sometimes called Thompson sampling, also shares a close theoretical connection with optimistic approaches. In this paper, we develop a regret bound that holds for both classes of algorithms. This bound applies broadly and can be specialized to many model classes. It depends on a new notion we refer to as the eluder dimension, which measures the degree of dependence among action rewards. Compared to UCB algorithm regret bounds for specific model classes, our general bound matches the best available for linear models and is stronger than the best available for generalized linear models.

NeurIPS Conference 2005 Conference Paper

Oblivious Equilibrium: A Mean Field Approximation for Large-Scale Dynamic Games

  • Gabriel Weintraub
  • Lanier Benkard
  • Benjamin Van Roy

We propose a mean-field approximation that dramatically reduces the computational complexity of solving stochastic dynamic games. We pro- vide conditions that guarantee our method approximates an equilibrium as the number of agents grow. We then derive a performance bound to assess how well the approximation performs for any given number of agents. We apply our method to an important class of problems in ap- plied microeconomics. We show with numerical experiments that we are able to greatly expand the set of economic problems that can be analyzed computationally.

NeurIPS Conference 1999 Conference Paper

An Analysis of Turbo Decoding with Gaussian Densities

  • Paat Rusmevichientong
  • Benjamin Van Roy

We provide an analysis of the turbo decoding algorithm (TDA) in a setting involving Gaussian densities. In this context, we are able to show that the algorithm converges and that - somewhat surprisingly - though the density generated by the TDA may differ significantly from the desired posterior density, the means of these two densities coincide. 1

NeurIPS Conference 1996 Conference Paper

Analysis of Temporal-Diffference Learning with Function Approximation

  • John Tsitsiklis
  • Benjamin Van Roy

We present new results about the temporal-difference learning al(cid: 173) gorithm, as applied to approximating the cost-to-go function of a Markov chain using linear function approximators. The algo(cid: 173) rithm we analyze performs on-line updating of a parameter vector during a single endless trajectory of an aperiodic irreducible finite state Markov chain. Results include convergence (with probability 1), a characterization of the limit of convergence, and a bound on the resulting approximation error. In addition to establishing new and stronger results than those previously available, our analysis is based on a new line of reasoning that provides new intuition about the dynamics of temporal-difference learning. Furthermore, we discuss the implications of two counter-examples with regards to the Significance of on-line updating and linearly parameterized function approximators.

NeurIPS Conference 1996 Conference Paper

Approximate Solutions to Optimal Stopping Problems

  • John Tsitsiklis
  • Benjamin Van Roy

We propose and analyze an algorithm that approximates solutions to the problem of optimal stopping in a discounted irreducible ape(cid: 173) riodic Markov chain. The scheme involves the use of linear com(cid: 173) binations of fixed basis functions to approximate a Q-function. The weights of the linear combination are incrementally updated through an iterative process similar to Q-Iearning, involving sim(cid: 173) ulation of the underlying Markov chain. Due to space limitations, we only provide an overview of a proof of convergence (with prob(cid: 173) ability 1) and bounds on the approximation error. This is the first theoretical result that establishes the soundness of a Q-Iearning(cid: 173) like algorithm when combined with arbitrary linear function ap(cid: 173) proximators to solve a sequential decision problem. Though this paper focuses on the case of finite state spaces, the results extend naturally to continuous and unbounded state spaces, which are ad(cid: 173) dressed in a forthcoming full-length paper.

NeurIPS Conference 1995 Conference Paper

Stable LInear Approximations to Dynamic Programming for Stochastic Control Problems with Local Transitions

  • Benjamin Van Roy
  • John Tsitsiklis

We consider the solution to large stochastic control problems by means of methods that rely on compact representations and a vari(cid: 173) ant of the value iteration algorithm to compute approximate cost(cid: 173) to-go functions. While such methods are known to be unstable in general, we identify a new class of problems for which convergence, as well as graceful error bounds, are guaranteed. This class in(cid: 173) volves linear parameterizations of the cost-to- go function together with an assumption that the dynamic programming operator is a contraction with respect to the Euclidean norm when applied to functions in the parameterized class. We provide a special case where this assumption is satisfied, which relies on the locality of transitions in a state space. Other cases will be discussed in a full length version of this paper.

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