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Snowman is PSPACE-complete

Journal Article journal-article Computer Science ยท Theoretical Computer Science

Abstract

Sokoban is one of the most studied combinatorial puzzle game in the literature. Its computational complexity was first shown to be PSPACE-complete in 1997. A new proof of this result was obtained by Hearn and Demaine (2005) [8], by introducing the Nondeterministic Constraint Logic (Ncl) problem. Since then, Ncl has been used to prove the PSPACE-completeness of several other puzzles including a few Sokoban variants, by many authors. In this paper, we show that Snowman, a new Sokoban-like puzzle game released in 2015, is PSPACE-complete by reduction from Ncl.

Authors

Keywords

  • Combinatorial puzzles
  • Computational complexity
  • PSPACE-complete
  • Sokoban
  • Nondeterministic constraint logic

Context

Venue
Theoretical Computer Science
Archive span
1975-2026
Indexed papers
16261
Paper id
1069155485928226864
v2026.09.13