TCS 1999
Optimization complexity of linear logic proof games
Abstract
A class of linear logic proof games is developed, each with a numeric score that depends on the number of preferred axioms used in a complete or partial proof tree. The complexity of these games is analyzed for the NP-complete multiplicative fragment (MLL) extended with additive constants and the PSPACE-complete multiplicative, additive fragment (MALL) of propositional linear logic. In each case, it is shown that it is as hard to compute an approximation of the best possible score as it is to determine the optimal strategy. Furthermore, it is shown that no efficient heuristics exist unless there is an unexpected collapse in the complexity hierarchy.
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Context
- Venue
- Theoretical Computer Science
- Archive span
- 1975-2026
- Indexed papers
- 16261
- Paper id
- 6504786977703693