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On asynchronous rendezvous in general graphs

Journal Article journal-article Computer Science · Theoretical Computer Science

Abstract

A pair of agents (robots) are moving in a graph with the goal of meeting at the same node or while traversing the same edge. An asynchronous adversary knows the prescribed walks of the two agents and is in complete control of the speed of each agent during its walk. We provide a complete characterization of pairs of walks that enforce rendezvous against an asynchronous adversary after traversing a given number of edges. The characterization is efficient in that it can be checked in polynomial time. We argue that the certificate of rendezvous enforcement that is produced by the checking algorithm contains a wealth of information on why rendezvous is enforced.

Authors

Keywords

  • Distributed algorithms
  • Asynchronous
  • Mobile agents
  • General graphs
  • Rendezvous

Context

Venue
Theoretical Computer Science
Archive span
1975-2026
Indexed papers
16261
Paper id
795166739714781689
v2026.09.13