Arrow Research search
Back to TCS

TCS 2020

Computing branching distances with quantitative games

Journal Article journal-article Computer Science · Theoretical Computer Science

Abstract

We lay out a general method for computing branching distances between labeled transition systems. We translate the quantitative games used for defining these distances to other, path-building games which are amenable to methods from the theory of quantitative games. We then show for all common types of branching distances how the resulting path-building games can be solved. In the end, we achieve a method which can be used to compute all branching distances in the linear-time–branching-time spectrum.

Authors

Keywords

  • Quantitative verification
  • Branching distance
  • Quantitative game
  • Path-building game

Context

Venue
Theoretical Computer Science
Archive span
1975-2026
Indexed papers
16261
Paper id
1050611337327422546
v2026.09.13