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The approximate rank of a matrix and its algorithmic applications: approximate rank

Conference Paper 8A Algorithms and Complexity · Theoretical Computer Science

Abstract

We study the ε-rank of a real matrix A, defined for any ε > 0 as the minimum rank over matrices that approximate every entry of A to within an additive ε. This parameter is connected to other notions of approximate rank and is motivated by problems from various topics including communication complexity, combinatorial optimization, game theory, computational geometry and learning theory. Here we give bounds on the ε-rank and use them for algorithmic applications. Our main algorithmic results are (a) polynomial-time additive approximation schemes for Nash equilibria for 2-player games when the payoff matrices are positive semidefinite or have logarithmic rank and (b) an additive PTAS for the densest subgraph problem for similar classes of weighted graphs. We use combinatorial, geometric and spectral techniques; our main new tool is an algorithm for efficiently covering a convex body with translates of another convex body.

Authors

Keywords

  • approximate rank
  • convex body
  • covering number
  • nash equilibria

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
519905360528937118
v2026.09.13