STOC 1984
Scaling and Related Techniques for Geometry Problems
Abstract
Three techniques in computational geometry are explored: Scaling solves a problem by viewing it at increasing levels of numerical precision; activation is a restricted type of update operation, useful in sweep algorithms; the Cartesian tree is a data structure for problems involving maximums and minimums. These techniques solve the minimum spanning tree problem in R k 1 and R k @@@@ in O( n ( lg n ) r lg lg n ) time and O( n ) space, where for R k @@@@ and k ≥ 3, r = k-2; for R k 1 , r = 1, 2, 4 for k = 3, 4, 5 and r = k for k > 5. Other problems solved include R k 1 and R k all nearest neighbors, post office and maximum spanning tree; R k maxima, R k rectangle searching problems, and Z k p all nearest neighbors (1 ≤ p ≤ @@@@).
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Keywords
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Context
- Venue
- ACM Symposium on Theory of Computing
- Archive span
- 1969-2025
- Indexed papers
- 4364
- Paper id
- 985863758577678109