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Interdomain routing and games

Conference Paper 3A Algorithms and Complexity ยท Theoretical Computer Science

Abstract

We present a game-theoretic model that captures many of the intricacies of interdomain routing in today's Internet. In this model, the strategic agents are source nodes located on a network, who aim to send traffic to a unique destination node. The interaction between the agents is dynamic and complex -- asynchronous, sequential, and based on partial information. Best-reply dynamics in this model capture crucial aspects of the interdomain routing protocol de facto, namely the Border Gateway Protocol (BGP).

Authors

Keywords

  • BGP
  • distributed algorithmic mechanism design
  • selfish routing

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
620638506855546157
v2026.09.13