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Hardness amplification for entangled games via anchoring

Conference Paper Session 4A Algorithms and Complexity ยท Theoretical Computer Science

Abstract

We study the parallel repetition of one-round games involving players that can use quantum entanglement. A major open question in this area is whether parallel repetition reduces the entangled value of a game at an exponential rate - in other words, does an analogue of Raz's parallel repetition theorem hold for games with players sharing quantum entanglement? Previous results only apply to special classes of games. We introduce a class of games we call anchored . We then introduce a simple transformation on games called anchoring , inspired in part by the Feige-Kilian transformation, that turns any (multiplayer) game into an anchored game. Unlike the Feige-Kilian transformation, our anchoring transformation is completeness preserving. We prove an exponential-decay parallel repetition theorem for anchored games that involve any number of entangled players. We also prove a threshold version of our parallel repetition theorem for anchored games. Together, our parallel repetition theorems and anchoring transformation provide the first hardness amplification techniques for general entangled games. We give an application to the games version of the Quantum PCP Conjecture.

Authors

Keywords

  • Entangled games
  • hardness amplification
  • parallel repetition

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
502576207264902204