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Fast leader-election protocols with bounded cheaters' edge

Conference Paper Session 4B Algorithms and Complexity · Theoretical Computer Science

Abstract

We study the leader election problem on n players in the asynchronous full-information model. Our main contention is that the most commonly used performance measure for leader-election protocols, called resilience, is unable to discern whether a small number of players can exercise disproportionate influence on the outcome of a protocol, or not. As a remedy we propose a new quantity, named cheaters' edge, which roughly describes by what multiplicative factor malicious players may increase, through cheating, their probability of getting elected. Arguably, a good protocol must have bounded cheaters' edge.We present polynomial-time constructions of new leader-election protocols that are fast, in terms of the rounds required (5, 5 log n, and log n rounds, respectively), but moreover exhibit bounded cheaters' edge under progressively looser restrictions on the number t of malicious players: t < Θn / log n, t < Θn / √log n log log n, and, eventually, no restriction at all---without relying on any a priori knowledge of t. The latter of these three protocols constitutes the first constructive solution to a problem posed by Alon and Naor more than a decade ago.

Authors

Keywords

  • coin-flipping
  • distributed computing
  • leader election

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
192811662532899838
v2026.09.13