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Efficient randomized distributed coloring in CONGEST

Conference Paper Session 6B Algorithms and Complexity · Theoretical Computer Science

Abstract

Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard CONGEST model, where the network is modeled as an n -node graph G , and where the nodes of G operate in synchronous communication rounds in which they can exchange O (log n )-bit messages over all the edges of G . For graphs with maximum degree Δ, we show that the (Δ+1)-list coloring problem (and therefore also the standard (Δ+1)-coloring problem) can be solved in O (log 5 log n ) rounds. Previously such a result was only known for the significantly more powerful LOCAL model, where in each round, neighboring nodes can exchange messages of arbitrary size. The best previous (Δ+1)-coloring algorithm in the CONGEST model had a running time of O (logΔ + log 6 log n ) rounds. As a function of n alone, the best previous algorithm therefore had a round complexity of O (log n ), which is a bound that can also be achieved by a na'ive folklore algorithm. For large maximum degree Δ, our algorithm hence is an exponential improvement over the previous state of the art.

Authors

Keywords

  • deterministic vertex coloring
  • massively parallel computation
  • CONGEST model

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
333362470018158202
v2026.09.13