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Building triangulations using epsilon-nets

Conference Paper Session 8A Algorithms and Complexity · Theoretical Computer Science

Abstract

This work addresses the problem of approximating a manifold by a simplicial mesh, and the related problem of building triangulations for the purpose of piecewise-linear approximation of functions. It has long been understood that the vertices of such meshes or triangulations should be "well-distributed," or satisfy certain "sampling conditions." This work clarifies and extends some algorithms for finding such well-distributed vertices, by showing that they can be regarded as finding ε-nets or Delone sets in appropriate metric spaces. In some cases where such Delone properties were already understood, such as for meshes to approximate smooth manifolds that bound convex bodies, the upper and lower bound results are extended to more general manifolds; in particular, under some general conditions, the minimum Hausdorff distance for a mesh with n simplices to a d-manifold M is Θ((∫ M√|κ(x)|/n) 2/d ) as n ⋺ ∞, where κ(x) is the Gaussian curvature at point x ∈ M. We also relate these constructions to Dudley's approximation scheme for convex bodies, which can be interpreted as involving an ε-net in a metric space whose distance function depends on surface normals.

Authors

Keywords

  • Delone
  • curvature
  • manifolds
  • meshes

Context

Venue
ACM Symposium on Theory of Computing
Archive span
1969-2025
Indexed papers
4364
Paper id
604272394624687050
v2026.09.13