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RLDM 2013

Computational Game Theory in Sequential Environments

Conference Abstract Accepted abstract Artificial Intelligence · Decision Making · Machine Learning · Reinforcement Learning

Abstract

Compared to typical single-agent decision problems, general sum games offer a panoply of strategies for maximizing utility. In many games, such as the well-known Prisoner’s dilemma, agents must work together, bearing some individual risk, to arrive at mutually beneficial outcomes. In this talk, I will discuss three al- gorithmic approaches that have been developed to identify cooperative strategies in non-cooperative games. I will describe a computational folk theorem, an analysis of value-function-based reinforcement learning, and a cognitive hierarchy approach. These methods will be illustrated in both normal form and multi-stage stochastic game representations and the implications for the role of learning in games will be discussed.

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Context

Venue
Multidisciplinary Conference on Reinforcement Learning and Decision Making
Archive span
2013-2025
Indexed papers
1004
Paper id
187209287201173184
v2026.09.13