JAAMAS 2008
Compact preference representation and Boolean games
Abstract
Abstract Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games (Harrenstein, Logic in conflict, PhD thesis, 2004; Harrenstein et al. , Theoretical Aspects of Rationality and Knowledge, pp. 287–298, San Francisco Morgan Kaufmann, 2001) yield a compact representation of 2-player zero-sum static games with binary preferences: an agent’s strategy consists of a truth assignment of the propositional variables she controls, and a player’s preferences are expressed by a plain propositional formula. These restrictions (2-player, zero-sum, binary preferences) strongly limit the expressivity of the framework. We first generalize the framework to n -player games which are not necessarily zero-sum. We give simple characterizations of Nash equilibria and dominated strategies, and investigate the computational complexity of the associated problems. Then, we relax the last restriction by coupling Boolean games with a representation, namely, CP-nets.
Authors
Keywords
Context
- Venue
- Autonomous Agents and Multi-Agent Systems
- Archive span
- 2005-2026
- Indexed papers
- 940
- Paper id
- 298189022511512077