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IROS 2014

Learning task outcome prediction for robot control from interactive environments

Conference Paper Collision Detection and Avoidance / Sensing II Artificial Intelligence ยท Robotics

Abstract

In order to manage complex tasks such as cooking, future robots need to be action-aware and posses common sense knowledge. For example flipping a pancake requires a robot to know that a spatula has to be under a pancake in order to succeed. We present a novel approach for the extraction and learning of action and common sense knowledge, and developed a game using a robot-simulator with realistic physics for data acquisition. The game environment is a virtual kitchen, in which a user has to create a pancake by pouring pancake-mix on an oven and flipping it using a spatula. The interaction is done by controlling a virtual robot hand with a 3D input sensor. We incorporate a realistic fluid simulation in order to gather appropriate data of the pouring action. Furthermore, we present a task outcome prediction algorithm for this specific system and show how to learn a failure model for the pouring and flipping action.

Authors

Keywords

  • Games
  • Robot sensing systems
  • Hidden Markov models
  • Physics
  • Ovens
  • Liquids
  • Results Of Task
  • Robot Control
  • Simulated Fluid
  • Game Environment
  • Robotic Hand
  • Virtual Hand
  • Commonsense Knowledge
  • Real Fluid
  • Decision Tree
  • Surface Tension
  • Data Pre-processing
  • Second Derivative
  • Hidden Markov Model
  • Rigid Body
  • Repulsive Forces
  • Navier Stokes Equations
  • Dirac Delta
  • Depth Camera
  • Task Success
  • Fluid Model
  • Smoothed Particle Hydrodynamics
  • Rigid Body Dynamics
  • Physics Engine
  • Task Failure
  • Game Framework
  • Hand Motion

Context

Venue
IEEE/RSJ International Conference on Intelligent Robots and Systems
Archive span
1988-2025
Indexed papers
26578
Paper id
21397548918706067