IROS 2016
Learning models for constraint-based motion parameterization from interactive physics-based simulation
Abstract
For robotic agents to perform manipulation tasks in human environments at a human level or higher, they need to be able to relate the physical effects of their actions to how they are executing them; small variations in execution can have very different consequences. This paper proposes a framework for acquiring and applying action knowledge from naive user demonstrations in an interactive simulation environment under varying conditions. The framework combines a flexible constraint-based motion control approach with games-with-a-purpose-based learning using Random Forest Regression. The acquired action models are able to produce context-sensitive constraint-based motion descriptions to perform the learned action. A pouring experiment is conducted to test the feasibility of the suggested approach and shows the learned system can perform comparable to its human demonstrators.
Authors
Keywords
Context
- Venue
- IEEE/RSJ International Conference on Intelligent Robots and Systems
- Archive span
- 1988-2025
- Indexed papers
- 26578
- Paper id
- 467352680846019173