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ICRA 2013

Real-time optimization-based planning in dynamic environments using GPUs

Conference Paper Accepted Paper Artificial Intelligence ยท Robotics

Abstract

We present a novel algorithm to compute collision-free trajectories in dynamic environments. Our approach is general and does not require a priori knowledge about the obstacles or their motion. We use a replanning framework that interleaves optimization-based planning with execution. Furthermore, we describe a parallel formulation that exploits a high number of cores on commodity graphics processors (GPUs) to compute a high-quality path in a given time interval. We derive bounds on how parallelization can improve the responsiveness of the planner and the quality of the trajectory.

Authors

Keywords

  • Trajectory
  • Dynamic Environment
  • Graphics Processing Unit
  • Optimization-based Planning
  • Time Interval
  • Collision-free Trajectory
  • Probability Density Function
  • Global Optimization
  • Local Optimum
  • Path Planning
  • Configuration Space
  • Trajectory Optimization
  • Noise Vector
  • Order Statistics
  • Number Of Trajectories
  • Collision Detection
  • Planning Algorithm
  • Parallel Algorithm
  • Time Budget
  • Multiple Trajectories
  • Dynamic Scenes
  • Static Obstacles
  • Dynamic Obstacles
  • Parallel Optimization
  • Conservative Bound
  • Parallel Trajectories
  • Solution Trajectory
  • Multiple Threads
  • Optimization Algorithm
  • Sensor Data
  • State Space

Context

Venue
IEEE International Conference on Robotics and Automation
Archive span
1984-2025
Indexed papers
30179
Paper id
480204601262656825