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ICML 2023

Optimal Arms Identification with Knapsacks

Conference Paper Accepted Paper Artificial Intelligence ยท Machine Learning

Abstract

Best Arm Identification (BAI) is a general online pure exploration framework to identify optimal decisions among candidates via sequential interactions. We pioneer the Optimal Arms identification with Knapsacks (OAK) problem, which extends the BAI setting to model the resource consumption. We present a novel OAK algorithm and prove the upper bound of our algorithm by exploring the relationship between selecting optimal actions and the structure of the feasible region. Our analysis introduces a new complexity measure, which builds a bridge between the OAK setting and bandits with knapsacks problem. We establish the instance-dependent lower bound for the OAK problem based on the new complexity measure. Our results show that the proposed algorithm achieves a near-optimal probability bound for the OAK problem. In addition, we demonstrate that our algorithm recovers or improves the state-of-the-art upper bounds for several special cases, including the simple OAK setting and some classical pure exploration problems.

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Context

Venue
International Conference on Machine Learning
Archive span
1993-2025
Indexed papers
16471
Paper id
803605510090608836
v2026.09.13