Arrow Research search
Back to ICLR

ICLR 2024

Learning Nash Equilibria in Rank-1 Games

Conference Paper Accept (poster) Artificial Intelligence ยท Machine Learning

Abstract

Learning Nash equilibria (NE) in games has garnered significant attention, particularly in the context of training Generative Adversarial Networks (GANs) and multi-agent Reinforcement Learning. The current state-of-the-art in efficiently learning games focuses on landscapes that meet the (weak) Minty property or games characterized by a unique function, often referred to as potential games. A significant challenge in this domain is that computing Nash equilibria is a computationally intractable task [Daskalakis et al. 2009]. In this paper we focus on bimatrix games (A,B) called rank-1. These are games in which the sum of the payoff matrices A+B is a rank 1 matrix; note that standard zero-sum games are rank 0. We show that optimistic gradient descent/ascent converges to an \epsilon-approximate NE after 1/\epsilon^2 log(1/\epsilon) iterates in rank-1 games. We achieve this by leveraging structural results about the NE landscape of rank-1 games Adsul et al. 2021. Notably, our approach bypasses the fact that these games do not satisfy the MVI property.

Authors

Keywords

  • learning in games
  • rank games
  • Nash equilibria
  • Minty
  • optimistic gradient

Context

Venue
International Conference on Learning Representations
Archive span
2013-2025
Indexed papers
10294
Paper id
218491601677671689
v2026.09.13