Arrow Research search
Back to Highlights

Highlights 2014

Solving Adversarial Patrolling Games with Bounded Error

Conference Abstract Highlights presentation Logic in Computer Science ยท Theoretical Computer Science

Abstract

Patrolling games are partially observable games played by two players, the defender and the attacker. The defender aims for detecting intrusions into vulnerable targets by following randomized routes among them. The time needed to complete an intrusion at each target is finite, and the aim of the attacker is to maximize the probability of a successful (i. e. , undetected) intrusion. The attacker knows the defender's strategy and may observe her moves and her current position. We show how to translate patrolling games into turn-based perfect information stochastic games with safety objectives so that optimal strategies in the perfect information games can be transferred back to patrolling games. We design, to the best of our knowledge, the first algorithm which can compute an ε -optimal strategy for the defender among all (history-dependent) strategies.

Authors

Keywords

No keywords are indexed for this paper.

Context

Venue
Highlights of Logic, Games and Automata
Archive span
2013-2025
Indexed papers
1236
Paper id
1011524298293410267
v2026.09.13