Highlights 2013
Resource reachability games on pushdown graphs
Abstract
We consider two-player games on the configuration graph of pushdown systems with an additional finite set of non-negative integer counters. These counters can be incremented, reset to zero or left unchanged by the transition rules of the pushdown system. We associate the cost of a play with the highest counter value that occurs and look at a combined reachability and cost-limit winning condition. Is there a uniform cost-bound k such that one can win from a set of configurations A with this bound? We provide a solution to this question by an extension of the well-known saturation principle.
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Context
- Venue
- Highlights of Logic, Games and Automata
- Archive span
- 2013-2025
- Indexed papers
- 1236
- Paper id
- 600056583317948562