Highlights 2015
Reachability in succinct one-counter games
Abstract
We consider two-player games with reachability objectives played on transition systems of succinct one-counter machines, that is, machines where the counter is incremented or decremented by a value given in binary. We show that the reachability and counter reachability problems are equivalent, in contrast to non-succinct games and that all problems are EXPSPACE-complete.
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Context
- Venue
- Highlights of Logic, Games and Automata
- Archive span
- 2013-2025
- Indexed papers
- 1236
- Paper id
- 483432328741933882