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Highlights 2015

Reachability in succinct one-counter games

Conference Abstract Highlights presentation Logic in Computer Science ยท Theoretical Computer Science

Abstract

We consider two-player games with reachability objectives played on transition systems of succinct one-counter machines, that is, machines where the counter is incremented or decremented by a value given in binary. We show that the reachability and counter reachability problems are equivalent, in contrast to non-succinct games and that all problems are EXPSPACE-complete.

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Context

Venue
Highlights of Logic, Games and Automata
Archive span
2013-2025
Indexed papers
1236
Paper id
483432328741933882
v2026.09.13