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Highlights 2019

Re-pairing brackets

Conference Abstract Session 7a: BRACKETS, PETRI NETS, AND TIMED AUTOMATA Logic in Computer Science ยท Theoretical Computer Science

Abstract

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can \emph{pair} any opening bracket with any closing bracket to its right, \emph{erasing} them. The goal is to re-pair (erase) the entire sequence, and the cost of a strategy is measured by its \emph{width:} the maximum number of nonempty segments of symbols (separated by blank space) seen during the play. For various initial sequences, we prove upper and lower bounds on the minimum width sufficient for re-pairing. (In particular, the sequence associated with the complete binary tree of height admits a strategy of width sub-exponential in .) Our two key contributions are (1) lower bounds on the width and (2) their application in automata theory: quasi-polynomial lower bounds on the translation from one-counter automata to Parikh-equivalent nondeterministic finite automata. The latter result answers a question by Atig et al. (LICS 2016). Joint work with Mikhail Vyalyi (Higher School of Economics, Moscow, Russia).

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Context

Venue
Highlights of Logic, Games and Automata
Archive span
2013-2025
Indexed papers
1236
Paper id
451033641736315840