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Highlights 2020

Probabilistic Automata

Conference Abstract Session T4: TUTORIAL 4 Logic in Computer Science ยท Theoretical Computer Science

Abstract

Probabilistic automata were introduced by Rabin in 1963 as an automatic way to map input words with probabilities. They can be viewed as classic non deterministic finite automata, where transitions are labelled with a probability to be taken, given a state and a letter, and words have then a certain probability to be accepted. Probabilistic automata can be seen as a particular case of partially observable Markov decision processes and the natural problems that arise ask whether one can find input words with high probability to be accepted. This tutorial will introduce this model and we will discuss in particular some famous problems related to it, such as emptiness, value 1, approximation, equivalence and containment.

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Context

Venue
Highlights of Logic, Games and Automata
Archive span
2013-2025
Indexed papers
1236
Paper id
318190792886365017
v2026.09.13