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Highlights 2013

Boundedness games

Conference Abstract Highlights presentation Logic in Computer Science · Theoretical Computer Science

Abstract

In this talk, I will discuss some recent developments about boundedness games. They are two-player games played over graphs, featuring counters. The first player's objective is to satisfy a parity condition and that the counter values are bounded. A lot of questions are open: what is the algorithmic complexity of deciding the winner, and does there always exist finite-memory winning strategies? In particular, as shown by Thomas Colcombet, proving the existence of finite-memory winning strategies for (some) boundedness games is the last missing item to prove the decidability of cost-MSO over infinite trees. I will give an overview of where we stand now and what are the next challenges. 13: 00 14: 30 Lunch

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Context

Venue
Highlights of Logic, Games and Automata
Archive span
2013-2025
Indexed papers
1236
Paper id
116984097248735006