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Tree games with regular objectives

Workshop Paper Accepted Paper Automata Theory · Formal Methods · Logic in Computer Science

Abstract

We study tree games developed recently by Matteo Mio as a game interpretation of the probabilistic μ-calculus. With expressive power comes complexity. Mio showed that tree games are able to encode Blackwell games and, consequently, are not determined under deterministic strategies. We show that non-stochastic tree games with objectives recognisable by so-called game automata are determined under deterministic, finite memory strategies. Moreover, we give an elementary algorithmic procedure which, for an arbitrary regular language L and a finite non-stochastic tree game with a winning objective L decides if the game is determined under deterministic strategies.

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Context

Venue
International Symposium on Games, Automata, Logics, and Formal Verification
Archive span
2010-2025
Indexed papers
273
Paper id
774549557071057989
v2026.09.13