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FOCS 1983

Geometric Retrieval Problems

Conference Paper Session 2 Algorithms and Complexity · Theoretical Computer Science

Abstract

A large class of geometric retrieval problems has the following form. Given a set X of geometric objects, preprocess to obtain a data structure D(X). Now use D(X) to rapidly answer queries on X. We say an algorithm for such a problem has (worst-case) space-time complexity O(f(n), g(n)) if the space requirement for D(X) is O(f) and the 'locate run-time' required for each retrieval is O(g). We show three techniques which can consistently be exploited in solving such problems. For instance, using our techniques, we obtain an O(n2+e, lognlog(l/∈)) spacetime algorithm for the polygon retrieval problem, for arbitrarily small ∈, improving on the previous solution having complexity O(n7, logn).

Authors

Keywords

  • Data structures
  • Runtime
  • Costs
  • Aerospace simulation
  • Nearest neighbor searches
  • Strontium
  • Robustness
  • Time measurement
  • Data Structure
  • Tetrahedral
  • Space Complexity
  • Space Requirements
  • Query Time
  • Tetragonal
  • 3D Space
  • Part Of The Solution
  • Convex Hull
  • Pair Of Points
  • Basal Plane
  • Email Lists
  • Points In Order
  • Storage Requirements
  • Recursive Algorithm
  • Subset Of Points
  • Half Space
  • Private Communication
  • List Length
  • Intercept Point
  • Local Structure Of Data

Context

Venue
IEEE Symposium on Foundations of Computer Science
Archive span
1975-2025
Indexed papers
3809
Paper id
918718952456637254