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AIJ 1995

Learning to act using real-time dynamic programming

Journal Article journal-article Artificial Intelligence

Abstract

Learning methods based on dynamic programming (DP) are receiving increasing attention in artificial intelligence. Researchers have argued that DP provides the appropriate basis for compiling planning results into reactive strategies for real-time control, as well as for learning such strategies when the system being controlled is incompletely known. We introduce an algorithm based on DP, which we call Real-Time DP (RTDP), by which an embedded system can improve its performance with experience. RTDP generalizes Korf's Learning-Real-Time-A* algorithm to problems involving uncertainty. We invoke results from the theory of asynchronous DP to prove that RTDP achieves optimal behavior in several different classes of problems. We also use the theory of asynchronous DP to illuminate aspects of other DP-based reinforcement learning methods such as Watkins' Q-Learning algorithm. A secondary aim of this article is to provide a bridge between AI research on real-time planning and learning and relevant concepts and algorithms from control theory.

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Context

Venue
Artificial Intelligence
Archive span
1970-2026
Indexed papers
3976
Paper id
585553754823649019
v2026.09.13