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AIJ 2002

Computer Go

Journal Article journal-article Artificial Intelligence

Abstract

Computer Go is one of the biggest challenges faced by game programmers. This survey describes the typical components of a Go program, and discusses knowledge representation, search methods and techniques for solving specific subproblems in this domain. Along with a summary of the development of computer Go in recent years, areas for future research are pointed out.

Authors

Keywords

  • Computer Go
  • Go programs
  • Game tree search
  • Knowledge representation

Context

Venue
Artificial Intelligence
Archive span
1970-2026
Indexed papers
3976
Paper id
740406375275844247
v2026.09.13