AIJ 2002
Computer Go
Abstract
Computer Go is one of the biggest challenges faced by game programmers. This survey describes the typical components of a Go program, and discusses knowledge representation, search methods and techniques for solving specific subproblems in this domain. Along with a summary of the development of computer Go in recent years, areas for future research are pointed out.
Authors
Keywords
Context
- Venue
- Artificial Intelligence
- Archive span
- 1970-2026
- Indexed papers
- 3976
- Paper id
- 740406375275844247