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AAMAS 2007

Reducing the Complexity of Multiagent Reinforcement Learning

Conference Paper Multiagent Learning Autonomous Agents and Multiagent Systems

Abstract

It is known that the complexity of the reinforcement learning algorithms, such as Q -learning, may be exponential in the number of environment's states. It was shown, however, that the learning complexity for the goal-directed problems may be substantially reduced by initializing the Q -values with a "good" approximative function. In the multiagent case, there exists such a good approximation for a big class of problems, namely, for goal-directed stochastic games. These games, for example, can reflect coordination and common interest problems of cooperative robotics. The approximative function for these games is nothing but the relaxed, singleagent, problem solution, which can easily be found by each agent individually. In this article, we show that (1) an optimal single-agent solution is a "good approximation for the goal-directed stochastic games with action-penalty representation and (b) the complexity is reduced when the learning is initialized with this approximative function, as compared to the uninformed case.

Authors

Keywords

  • Multiagent learning
  • Stochastic games
  • Q-learning
  • Initialization

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
729628766095098133
v2026.09.13