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AAMAS 2019

Priority driven Local Optimization for Crowd Simulation

Conference Paper Extended Abstracts Autonomous Agents and Multiagent Systems

Abstract

We provide an initial model and preliminary findings of a lookahead based local optimization scheme for collision resolution between agents in large goal-directed crowd simulations. Considering crowd simulation to be a global optimization problem, we break down this large problem into smaller problems where each potential collision resolution step is independently optimized in terms of a criticality measure. Agents resolved earlier in order of criticality, maintain the optimized velocity obtained, for the resolution of agents that come later in that order. Hence, the problem is converted to a low dimensional optimization problem of one or two agents where all other obstacles are static or deterministically dynamic. We illustrate the performance of our method on four well known test scenarios.

Authors

Keywords

  • agent-based crowd navigation
  • collision avoidance
  • optimization

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
1054496515459119130
v2026.09.13