AAMAS 2026
LLM-SMAC: Solving Multi-Agent Decision-Making Tasks via LLM Decision Tree Code Generation
Abstract
StarCraft Multi-Agent Challenge (SMAC) has become a widely used benchmark in multi-agent systems, where agents must control allied units to defeat enemy forces. Traditional MARL methods typically require millions of environment interactions to train parametric policies, which are often non-interpretable and exhibit limited transferability. In this paper, we introduce LLM-SMAC, a closedloop Planner–Coder–Critic framework. Given task descriptions, the LLM planner first generates a decision-tree strategy, which is translated into executable code by the coder. The generated scripts are executed in the environment, and reward signals and runtime feedback are fed back to a critic module for self-reflection and iterative refinement. Through this closed-loop process, this mechanism progressively improves both strategy design and code implementation without large-scale environment exploration. We evaluate our method on the original SMAC tasks and the results show that LLM- SMAC can produce high-quality, interpretable decision trees with minimal interaction, while demonstrating strong transferability across homogeneous SMAC environments without modification.
Authors
Keywords
Context
- Venue
- International Conference on Autonomous Agents and Multiagent Systems
- Archive span
- 2002-2026
- Indexed papers
- 8043
- Paper id
- 333758327955438567