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AAMAS 2026

LLM-SMAC: Solving Multi-Agent Decision-Making Tasks via LLM Decision Tree Code Generation

Conference Paper Extended Abstracts Autonomous Agents and Multiagent Systems

Abstract

StarCraft Multi-Agent Challenge (SMAC) has become a widely used benchmark in multi-agent systems, where agents must control allied units to defeat enemy forces. Traditional MARL methods typically require millions of environment interactions to train parametric policies, which are often non-interpretable and exhibit limited transferability. In this paper, we introduce LLM-SMAC, a closedloop Planner–Coder–Critic framework. Given task descriptions, the LLM planner first generates a decision-tree strategy, which is translated into executable code by the coder. The generated scripts are executed in the environment, and reward signals and runtime feedback are fed back to a critic module for self-reflection and iterative refinement. Through this closed-loop process, this mechanism progressively improves both strategy design and code implementation without large-scale environment exploration. We evaluate our method on the original SMAC tasks and the results show that LLM- SMAC can produce high-quality, interpretable decision trees with minimal interaction, while demonstrating strong transferability across homogeneous SMAC environments without modification.

Authors

Keywords

  • Decision-making
  • Decision Tree Script
  • LLM
  • SMAC

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
333758327955438567
v2026.09.13