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AAMAS 2019

Learning Simulation-Based Games from Data

Conference Paper Extended Abstracts Autonomous Agents and Multiagent Systems

Abstract

We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a blackbox simulator can be queried to obtain noisy samples of utilities. Our approach to EGTA is in the spirit of probably approximately correct learning. We design algorithms that learn empirical games, which uniformly approximate the utilities of simulation-based games from finitely many samples. Our methodology learns all the equilibria of simulation-based games, as opposed to a single one.

Authors

Keywords

  • Empirical Game-Theoretical Analysis
  • PAC Learning

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2025
Indexed papers
7403
Paper id
1018622131058407356