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AAMAS 2025

Learning in Games with Progressive Hiding

Conference Paper Research Paper Track Autonomous Agents and Multiagent Systems

Abstract

When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all players to better understand the basic actions and their effects. Building on this intuition, this paper introduces progressive hiding, an algorithm that balances learning the basic mechanics of an imperfect information game and satisfying the information constraints. Progressive hiding is inspired by methods from stochastic multistage optimization, such as scenario decomposition and progressive hedging. We prove that it enables the adaptation of counterfactual regret minimization to games where perfect recall is not satisfied. Numerical experiments illustrate that progressive hiding produces notable improvements in several settings.

Authors

Keywords

  • Computational Game Theory
  • Information Relaxation
  • Counterfactual Regret Minimization

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
734647036143304471
v2026.09.13