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AAMAS 2025

β-DQN: Improving Deep Q-Learning By Evolving the Behavior

Conference Paper Research Paper Track Autonomous Agents and Multiagent Systems

Abstract

While many sophisticated exploration methods have been proposed, their lack of generality and high computational cost often lead researchers to favor simpler methods like 𝜖-greedy. Motivated by this, we introduce 𝛽-DQN, a simple and efficient exploration method that augments the standard DQN with a behavior function 𝛽. This function estimates the probability that each action has been taken at each state. By leveraging 𝛽, we generate a population of diverse policies that balance exploration between state-action coverage and overestimation bias correction. An adaptive meta-controller is designed to select an effective policy for each episode, enabling flexible and explainable exploration. 𝛽-DQN is straightforward to implement and adds minimal computational overhead to the standard DQN. Experiments on both simple and challenging exploration domains show that 𝛽-DQN outperforms existing baseline methods across a wide range of tasks, providing an effective solution for improving exploration in deep reinforcement learning.

Authors

Keywords

  • Deep Reinforcement Learning
  • Exploration

Context

Venue
International Conference on Autonomous Agents and Multiagent Systems
Archive span
2002-2026
Indexed papers
8043
Paper id
549614296515152478
v2026.09.13