AAAI 2005
WebCrow: A Web-Based System for Crossword Solving
Abstract
Language games represent one of the most fascinating challenges of research in artificial intelligence. In this paper we give an overview of WebCrow, a system that tackles crosswords using the Web as a knowledge base. This appears to be a novel approach with respect to the available literature. It is also the first solver for non- English crosswords and it has been designed to be potentially multilingual. Although WebCrow has been implemented only in a preliminary version, it already displays very interesting results reaching the performance of a human beginner: crosswords that are “easy” for expert humans are solved, within competition time limits, with 80% of correct words and over 90% of correct letters.
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Context
- Venue
- AAAI Conference on Artificial Intelligence
- Archive span
- 1980-2026
- Indexed papers
- 28718
- Paper id
- 285077375706661747