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AAAI 2008

Value-Based Policy Teaching with Active Indirect Elicitation

Conference Paper Agents, Game Theory, Auctions, and Mechanism Design Artificial Intelligence

Abstract

Many situations arise in which an interested party’s utility is dependent on the actions of an agent; e. g. , a teacher is interested in a student learning effectively and a firm is interested in a consumer’s behavior. We consider an environment in which the interested party can provide incentives to affect the agent’s actions but cannot otherwise enforce actions. In value-based policy teaching, we situate this within the framework of sequential decision tasks modeled by Markov Decision Processes, and seek to associate limited rewards with states that induce the agent to follow a policy that maximizes the total expected value of the interested party. We show value-based policy teaching is NP-hard and provide a mixed integer program formulation. Focusing in particular on environments in which the agent’s reward is unknown to the interested party, we provide a method for active indirect elicitation wherein the agent’s reward function is inferred from observations about its response to incentives. Experimental results suggest that we can generally find the optimal incentive provision in a small number of elicitation rounds.

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
503316964396414110
v2026.09.13