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AAAI 1994

Using Abstraction and Nondeterminism to Plan Reaction Loops

Conference Paper Planning: Agents Artificial Intelligence

Abstract

By looping over a set of behaviors, reactive systems use repetition and feedback to deal with errors and environmental uncertainty. Their robust, fault-tolerant performance makes reactive systems desirable for executing plans. However, most planning systems cannot reason about the loops that characterize reactive systems. In this paper, we show how the structured application of abstraction and nondeterminism can map complex planning problems requiring loop plans into a simpler representation amenable to standard planning technologies. In the process, we illustrate key recipes for automatically building predictable reactive systems that are guaranteed to achieve their goals.

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
114039001426840262
v2026.09.13