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AAAI 2023

Simulating Network Paths with Recurrent Buffering Units

Conference Paper AAAI Technical Track on Machine Learning I Artificial Intelligence

Abstract

Simulating physical network paths (e.g., Internet) is a cornerstone research problem in the emerging sub-field of AI-for-networking. We seek a model that generates end-to-end packet delay values in response to the time-varying load offered by a sender, which is typically a function of the previously output delays. The problem setting is unique, and renders the state-of-the-art text and time-series generative models inapplicable or ineffective. We formulate an ML problem at the intersection of dynamical systems, sequential decision making, and time-series modeling. We propose a novel grey-box approach to network simulation that embeds the semantics of physical network path in a new RNN-style model called Recurrent Buffering Unit, providing the interpretability of standard network simulator tools, the power of neural models, the efficiency of SGD-based techniques for learning, and yielding promising results on synthetic and real-world network traces.

Authors

Keywords

  • APP: Communication
  • APP: Web
  • ML: Applications
  • ML: Deep Generative Models & Autoencoders
  • ML: Time-Series/Data Streams

Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
276889937501611014