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AAAI 1996

Partition Search

Conference Paper Game-Tree Search Artificial Intelligence

Abstract

We introduce a new form of game search called partition search that incorporates dependency analysis, allowing substantial reductions in the portion of the tree that needs to be expanded. Both theoretical results and experimental data are presented. For the game of bridge, partition search provides approximately as much of an improvement over existing methods as a-0 pruning provides over minimax.

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Keywords

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
598194424665388896