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AAAI 2016

Learning and Using Hand Abstraction Values for Parameterized Poker Squares

Conference Paper Papers Artificial Intelligence

Abstract

We describe the experimental development of an AI player that adapts to different point systems for Parameterized Poker Squares. After introducing the game and research competition challenge, we describe our static board evaluation utilizing learned evaluations of abstract partial Poker hands. Next, we evaluate various time management strategies and search algorithms. Finally, we show experimentally which of our design decisions most significantly accounted for observed performance.

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Keywords

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
527890854989969762
v2026.09.13