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AAAI 2008

Generalized Point Based Value Iteration for Interactive POMDPs

Conference Paper Agents, Game Theory, Auctions, and Mechanism Design Artificial Intelligence

Abstract

We develop a point based method for solving finitely nested interactive POMDPs approximately. Analogously to point based value iteration (PBVI) in POMDPs, we maintain a set of belief points and form value functions composed of those value vectors that are optimal at these points. However, as we focus on multiagent settings, the beliefs are nested and computation of the value vectors relies on predicted actions of others. Consequently, we develop a novel interactive generalization of PBVI applicable to multiagent settings.

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
2302391544952460