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AAAI 2018

Computing the Strategy to Commit to in Polymatrix Games

Conference Paper AAAI Technical Track: Game Theory and Economic Paradigms Artificial Intelligence

Abstract

Leadership games provide a powerful paradigm to model many real-world settings. Most literature focuses on games with a single follower who acts optimistically, breaking ties in favour of the leader. Unfortunately, for real-world applications, this is unlikely. In this paper, we look for efficiently solvable games with multiple followers who play either optimistically or pessimistically, i. e. , breaking ties in favour or against the leader. We study the computational complexity of finding or approximating an optimistic or pessimistic leaderfollower equilibrium in specific classes of succinct games— polymatrix like—which are equivalent to 2-player Bayesian games with uncertainty over the follower, with interdependent or independent types. Furthermore, we provide an exact algorithm to find a pessimistic equilibrium for those game classes. Finally, we show that in general polymatrix games the computation is harder even when players are forced to play pure strategies.

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
1102864664759406021
v2026.09.13