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AAAI 1991

Automatic Programming of Behavior-Based Robots Using Reinforcement Learning

Conference Paper Robot Learning Artificial Intelligence

Abstract

This paper describes a general approach for automatically programming a behavior-based robot. New behaviors are learned by trial and error using a performance feedback function as reinforcement. Two algorithms for behavior learning are described that combine techniques for propagating reinforcement values temporally across actions and spatially across states. A behavior-based robot called OBELIX (see Figure 1) is described that learns several component behaviors in an example task involving pushing boxes. An experimental study using the robot suggests two conclusions. One, the learning techniques are able to learn the individual behaviors, sometimes outperforming a handcoded program. Two, using a behavior-based architecture is better than using a monolithic architecture for learning the box pushing task.

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Context

Venue
AAAI Conference on Artificial Intelligence
Archive span
1980-2026
Indexed papers
28718
Paper id
448949904890146887