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Zirui Chen

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AAAI Conference 2026 Conference Paper

rMMEA: Robust Multi-Modal Entity Alignment with Missing and Noise Visual Modality

  • Lingbing Guo
  • Zhuo Chen
  • Yichi Zhang
  • Wenbin Guo
  • Haonan Yang
  • Zhao Li
  • Zirui Chen
  • Xin Wang

Recently, multi-modal embedding methods have flourished in entity alignment. As state-of-the-art approaches evolve rapidly, visual modality (i.e., images) missing emerges as a critical challenge. While visual modality typically offers the most informative signals in multi-modal entity alignment (MMEA), it is frequently unavailable for many entities. The existing methods commonly use dummy vectors to represent visual-missing embeddings, which negatively impacts both model training and inference. In this paper, we propose robust multi-modal entity alignment (rMMEA), which leverages ranking-based knowledge distillation and mutual information (MI) estimation to address missing modalities while enhancing noise robustness. Unlike conventional teacher-student distillation that requires the student to replicate teacher outputs, our rMMEA learns soft rankings from pure and complete modality sides while capturing implicit key semantics of teacher embeddings through mutual information maximization, allowing rMMEA to avoid strict point-to-point alignment. The experimental results across multiple benchmarks and settings demonstrate that rMMEA significantly outperforms the state-of-the-art anti-modality-missing methods in terms of effectiveness and efficiency.

YNIMG Journal 2023 Journal Article

A stimulus-driven approach reveals vertical luminance gradient as a stimulus feature that drives human cortical scene selectivity

  • Annie Cheng
  • Zirui Chen
  • Daniel D. Dilks

Human neuroimaging studies have revealed a dedicated cortical system for visual scene processing. But what is a "scene"? Here, we use a stimulus-driven approach to identify a stimulus feature that selectively drives cortical scene processing. Specifically, using fMRI data from BOLD5000, we examined the images that elicited the greatest response in the cortical scene processing system, and found that there is a common "vertical luminance gradient" (VLG), with the top half of a scene image brighter than the bottom half; moreover, across the entire set of images, VLG systematically increases with the neural response in the scene-selective regions (Study 1). Thus, we hypothesized that VLG is a stimulus feature that selectively engages cortical scene processing, and directly tested the role of VLG in driving cortical scene selectivity using tightly controlled VLG stimuli (Study 2). Consistent with our hypothesis, we found that the scene-selective cortical regions-but not an object-selective region or early visual cortex-responded significantly more to images of VLG over control stimuli with minimal VLG. Interestingly, such selectivity was also found for images with an "inverted" VLG, resembling the luminance gradient in night scenes. Finally, we also tested the behavioral relevance of VLG for visual scene recognition (Study 3); we found that participants even categorized tightly controlled stimuli of both upright and inverted VLG to be a place more than an object, indicating that VLG is also used for behavioral scene recognition. Taken together, these results reveal that VLG is a stimulus feature that selectively engages cortical scene processing, and provide evidence for a recent proposal that visual scenes can be characterized by a set of common and unique visual features.

v2026.09.13