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Zhaopeng Meng

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18 papers
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18

AAMAS Conference 2024 Conference Paper

ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensembles

  • Kai Zhao
  • Jianye Hao
  • Yi Ma
  • Jinyi Liu
  • Yan Zheng
  • Zhaopeng Meng

Offline reinforcement learning (RL) is a learning paradigm where an agent learns from a fixed dataset of experience. However, learning solely from a static dataset can limit the performance due to the lack of exploration. To overcome it, offline-to-online RL combines offline pre-training with online fine-tuning, which enables the agent to further refine its policy by interacting with the environment in real-time. Despite its benefits, existing offline-to-online RL methods suffer from performance degradation and slow improvement during the online phase. To tackle these challenges, we propose a novel framework called ENsemble-based Offline-To- Online (ENOTO) RL. By increasing the number of Q-networks, we seamlessly bridge offline pre-training and online fine-tuning without degrading performance. Moreover, to expedite online performance enhancement, we appropriately loosen the pessimism of Q-value estimation and incorporate ensemble-based exploration mechanisms into our framework. Experimental results demonstrate that ENOTO can substantially improve the training stability, learning efficiency, and final performance of existing offline RL methods during online fine-tuning on a range of locomotion tasks, significantly outperforming existing offline-to-online RL methods.

IJCAI Conference 2024 Conference Paper

ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensembles

  • Kai Zhao
  • Jianye Hao
  • Yi Ma
  • Jinyi Liu
  • Yan Zheng
  • Zhaopeng Meng

Offline reinforcement learning (RL) is a learning paradigm where an agent learns from a fixed dataset of experience. However, learning solely from a static dataset can limit the performance due to the lack of exploration. To overcome it, offline-to-online RL combines offline pre-training with online fine-tuning, which enables the agent to further refine its policy by interacting with the environment in real-time. Despite its benefits, existing offline-to-online RL methods suffer from performance degradation and slow improvement during the online phase. To tackle these challenges, we propose a novel framework called ENsemble-based Offline-To-Online (ENOTO) RL. By increasing the number of Q-networks, we seamlessly bridge offline pre-training and online fine-tuning without degrading performance. Moreover, to expedite online performance enhancement, we appropriately loosen the pessimism of Q-value estimation and incorporate ensemble-based exploration mechanisms into our framework. Experimental results demonstrate that ENOTO can substantially improve the training stability, learning efficiency, and final performance of existing offline RL methods during online fine-tuning on a range of locomotion and navigation tasks, significantly outperforming existing offline-to-online RL methods.

ICLR Conference 2023 Conference Paper

ERL-Re$^2$: Efficient Evolutionary Reinforcement Learning with Shared State Representation and Individual Policy Representation

  • Jianye Hao
  • Pengyi Li 0001
  • Hongyao Tang
  • Yan Zheng 0002
  • Xian Fu
  • Zhaopeng Meng

Deep Reinforcement Learning (Deep RL) and Evolutionary Algorithm (EA) are two major paradigms of policy optimization with distinct learning principles, i.e., gradient-based v.s. gradient-free. An appealing research direction is integrating Deep RL and EA to devise new methods by fusing their complementary advantages. However, existing works on combining Deep RL and EA have two common drawbacks:1) the RL agent and EA agents learn their policies individually, neglecting efficient sharing of useful common knowledge; 2) parameter-level policy optimization guarantees no semantic level of behavior evolution for the EA side. In this paper, we propose Evolutionary Reinforcement Learning with Two-scale State Representation and Policy Representation (ERL-Re$^2$), a novel solution to the aforementioned two drawbacks. The key idea of ERL-Re$^2$ is two-scale representation: all EA and RL policies share the same nonlinear state representation while maintaining individual linear policy representations. The state representation conveys expressive common features of the environment learned by all the agents collectively; the linear policy representation provides a favorable space for efficient policy optimization, where novel behavior-level crossover and mutation operations can be performed. Moreover, the linear policy representation allows convenient generalization of policy fitness with the help of Policy-extended Value Function Approximator (PeVFA), further improving the sample efficiency of fitness estimation. The experiments on a range of continuous control tasks show that ERL-Re$^2$ consistently outperforms advanced baselines and achieves the State Of The Art (SOTA). Our code is available on https://github.com/yeshenpy/ERL-Re2.

NeurIPS Conference 2023 Conference Paper

Reining Generalization in Offline Reinforcement Learning via Representation Distinction

  • Yi Ma
  • Hongyao Tang
  • Dong Li
  • Zhaopeng Meng

Offline Reinforcement Learning (RL) aims to address the challenge of distribution shift between the dataset and the learned policy, where the value of out-of-distribution (OOD) data may be erroneously estimated due to overgeneralization. It has been observed that a considerable portion of the benefits derived from the conservative terms designed by existing offline RL approaches originates from their impact on the learned representation. This observation prompts us to scrutinize the learning dynamics of offline RL, formalize the process of generalization, and delve into the prevalent overgeneralization issue in offline RL. We then investigate the potential to rein the generalization from the representation perspective to enhance offline RL. Finally, we present Representation Distinction (RD), an innovative plug-in method for improving offline RL algorithm performance by explicitly differentiating between the representations of in-sample and OOD state-action pairs generated by the learning policy. Considering scenarios in which the learning policy mirrors the behavioral policy and similar samples may be erroneously distinguished, we suggest a dynamic adjustment mechanism for RD based on an OOD data generator to prevent data representation collapse and further enhance policy performance. We demonstrate the efficacy of our approach by applying RD to specially-designed backbone algorithms and widely-used offline RL algorithms. The proposed RD method significantly improves their performance across various continuous control tasks on D4RL datasets, surpassing several state-of-the-art offline RL algorithms.

ICLR Conference 2022 Conference Paper

HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation

  • Boyan Li
  • Hongyao Tang
  • Yan Zheng 0002
  • Jianye Hao
  • Pengyi Li 0001
  • Zhen Wang 0004
  • Zhaopeng Meng
  • Li Wang

Discrete-continuous hybrid action space is a natural setting in many practical problems, such as robot control and game AI. However, most previous Reinforcement Learning (RL) works only demonstrate the success in controlling with either discrete or continuous action space, while seldom take into account the hybrid action space. One naive way to address hybrid action RL is to convert the hybrid action space into a unified homogeneous action space by discretization or continualization, so that conventional RL algorithms can be applied. However, this ignores the underlying structure of hybrid action space and also induces the scalability issue and additional approximation difficulties, thus leading to degenerated results. In this paper, we propose Hybrid Action Representation (HyAR) to learn a compact and decodable latent representation space for the original hybrid action space. HyAR constructs the latent space and embeds the dependence between discrete action and continuous parameter via an embedding table and conditional Variantional Auto-Encoder (VAE). To further improve the effectiveness, the action representation is trained to be semantically smooth through unsupervised environmental dynamics prediction. Finally, the agent then learns its policy with conventional DRL algorithms in the learned representation space and interacts with the environment by decoding the hybrid action embeddings to the original action space. We evaluate HyAR in a variety of environments with discrete-continuous action space. The results demonstrate the superiority of HyAR when compared with previous baselines, especially for high-dimensional action spaces.

IJCAI Conference 2022 Conference Paper

PAnDR: Fast Adaptation to New Environments from Offline Experiences via Decoupling Policy and Environment Representations

  • Tong Sang
  • Hongyao Tang
  • Yi Ma
  • Jianye Hao
  • Yan Zheng
  • Zhaopeng Meng
  • Boyan Li
  • Zhen Wang

Deep Reinforcement Learning (DRL) has been a promising solution to many complex decision-making problems. Nevertheless, the notorious weakness in generalization among environments prevent widespread application of DRL agents in real-world scenarios. Although advances have been made recently, most prior works assume sufficient online interaction on training environments, which can be costly in practical cases. To this end, we focus on an offline-training-online-adaptation setting, in which the agent first learns from offline experiences collected in environments with different dynamics and then performs online policy adaptation in environments with new dynamics. In this paper, we propose Policy Adaptation with Decoupled Representations (PAnDR) for fast policy adaptation. In offline training phase, the environment representation and policy representation are learned through contrastive learning and policy recovery, respectively. The representations are further refined by mutual information optimization to make them more decoupled and complete. With learned representations, a Policy-Dynamics Value Function (PDVF) network is trained to approximate the values for different combinations of policies and environments from offline experiences. In online adaptation phase, with the environment context inferred from few experiences collected in new environments, the policy is optimized by gradient ascent with respect to the PDVF. Our experiments show that PAnDR outperforms existing algorithms in several representative policy adaptation problems.

AAAI Conference 2022 Conference Paper

What about Inputting Policy in Value Function: Policy Representation and Policy-Extended Value Function Approximator

  • Hongyao Tang
  • Zhaopeng Meng
  • Jianye Hao
  • Chen Chen
  • Daniel Graves
  • Dong Li
  • Changmin Yu
  • Hangyu Mao

We study Policy-extended Value Function Approximator (PeVFA) in Reinforcement Learning (RL), which extends conventional value function approximator (VFA) to take as input not only the state (and action) but also an explicit policy representation. Such an extension enables PeVFA to preserve values of multiple policies at the same time and brings an appealing characteristic, i. e. , value generalization among policies. We formally analyze the value generalization under Generalized Policy Iteration (GPI). From theoretical and empirical lens, we show that generalized value estimates offered by PeVFA may have lower initial approximation error to true values of successive policies, which is expected to improve consecutive value approximation during GPI. Based on above clues, we introduce a new form of GPI with PeVFA which leverages the value generalization along policy improvement path. Moreover, we propose a representation learning framework for RL policy, providing several approaches to learn effective policy embeddings from policy network parameters or stateaction pairs. In our experiments, we evaluate the efficacy of value generalization offered by PeVFA and policy representation learning in several OpenAI Gym continuous control tasks. For a representative instance of algorithm implementation, Proximal Policy Optimization (PPO) re-implemented under the paradigm of GPI with PeVFA achieves about 40% performance improvement on its vanilla counterpart in most environments.

NeurIPS Conference 2021 Conference Paper

A Hierarchical Reinforcement Learning Based Optimization Framework for Large-scale Dynamic Pickup and Delivery Problems

  • Yi Ma
  • Xiaotian Hao
  • Jianye Hao
  • Jiawen Lu
  • Xing Liu
  • Tong Xialiang
  • Mingxuan Yuan
  • Zhigang Li

The Dynamic Pickup and Delivery Problem (DPDP) is an essential problem in the logistics domain, which is NP-hard. The objective is to dynamically schedule vehicles among multiple sites to serve the online generated orders such that the overall transportation cost could be minimized. The critical challenge of DPDP is the orders are not known a priori, i. e. , the orders are dynamically generated in real-time. To address this problem, existing methods partition the overall DPDP into fixed-size sub-problems by caching online generated orders and solve each sub-problem, or on this basis to utilize the predicted future orders to optimize each sub-problem further. However, the solution quality and efficiency of these methods are unsatisfactory, especially when the problem scale is very large. In this paper, we propose a novel hierarchical optimization framework to better solve large-scale DPDPs. Specifically, we design an upper-level agent to dynamically partition the DPDP into a series of sub-problems with different scales to optimize vehicles routes towards globally better solutions. Besides, a lower-level agent is designed to efficiently solve each sub-problem by incorporating the strengths of classical operational research-based methods with reinforcement learning-based policies. To verify the effectiveness of the proposed framework, real historical data is collected from the order dispatching system of Huawei Supply Chain Business Unit and used to build a functional simulator. Extensive offline simulation and online testing conducted on the industrial order dispatching system justify the superior performance of our framework over existing baselines.

AAAI Conference 2021 Conference Paper

Addressing Action Oscillations through Learning Policy Inertia

  • Chen Chen
  • Hongyao Tang
  • Jianye Hao
  • Wulong Liu
  • Zhaopeng Meng

Deep reinforcement learning (DRL) algorithms have been demonstrated to be effective in a wide range of challenging decision making and control tasks. However, these methods typically suffer from severe action oscillations in particular in discrete action setting, which means that agents select different actions within consecutive steps even though states only slightly differ. This issue is often neglected since the policy is usually evaluated by its cumulative rewards only. Action oscillation strongly affects the user experience and can even cause serious potential security menace especially in realworld domains with the main concern of safety, such as autonomous driving. To this end, we introduce Policy Inertia Controller (PIC) which serves as a generic plug-in framework to off-the-shelf DRL algorithms, to enables adaptive trade-off between the optimality and smoothness of the learned policy in a formal way. We propose Nested Policy Iteration as a general training algorithm for PIC-augmented policy which ensures monotonically non-decreasing updates under some mild conditions. Further, we derive a practical DRL algorithm, namely Nested Soft Actor-Critic. Experiments on a collection of autonomous driving tasks and several Atari games suggest that our approach demonstrates substantial oscillation reduction in comparison to a range of commonly adopted baselines with almost no performance degradation.

NeurIPS Conference 2021 Conference Paper

An Efficient Transfer Learning Framework for Multiagent Reinforcement Learning

  • Tianpei Yang
  • Weixun Wang
  • Hongyao Tang
  • Jianye Hao
  • Zhaopeng Meng
  • Hangyu Mao
  • Dong Li
  • Wulong Liu

Transfer Learning has shown great potential to enhance single-agent Reinforcement Learning (RL) efficiency. Similarly, Multiagent RL (MARL) can also be accelerated if agents can share knowledge with each other. However, it remains a problem of how an agent should learn from other agents. In this paper, we propose a novel Multiagent Policy Transfer Framework (MAPTF) to improve MARL efficiency. MAPTF learns which agent's policy is the best to reuse for each agent and when to terminate it by modeling multiagent policy transfer as the option learning problem. Furthermore, in practice, the option module can only collect all agent's local experiences for update due to the partial observability of the environment. While in this setting, each agent's experience may be inconsistent with each other, which may cause the inaccuracy and oscillation of the option-value's estimation. Therefore, we propose a novel option learning algorithm, the successor representation option learning to solve it by decoupling the environment dynamics from rewards and learning the option-value under each agent's preference. MAPTF can be easily combined with existing deep RL and MARL approaches, and experimental results show it significantly boosts the performance of existing methods in both discrete and continuous state spaces.

AAAI Conference 2021 Conference Paper

Foresee then Evaluate: Decomposing Value Estimation with Latent Future Prediction

  • Hongyao Tang
  • Zhaopeng Meng
  • Guangyong Chen
  • Pengfei Chen
  • Chen Chen
  • Yaodong Yang
  • Luo Zhang
  • Wulong Liu

Value function is the central notion of Reinforcement Learning (RL). Value estimation, especially with function approximation, can be challenging since it involves the stochasticity of environmental dynamics and reward signals that can be sparse and delayed in some cases. A typical model-free RL algorithm usually estimates the values of a policy by Temporal Difference (TD) or Monte Carlo (MC) algorithms directly from rewards, without explicitly taking dynamics into consideration. In this paper, we propose Value Decomposition with Future Prediction (VDFP), providing an explicit two-step understanding of the value estimation process: 1) first foresee the latent future, 2) and then evaluate it. We analytically decompose the value function into a latent future dynamics part and a policy-independent trajectory return part, inducing a way to model latent dynamics and returns separately in value estimation. Further, we derive a practical deep RL algorithm, consisting of a convolutional model to learn compact trajectory representation from past experiences, a conditional variational auto-encoder to predict the latent future dynamics and a convex return model that evaluates trajectory representation. In experiments, we empirically demonstrate the effectiveness of our approach for both off-policy and on-policy RL in several OpenAI Gym continuous control tasks as well as a few challenging variants with delayed reward.

AAAI Conference 2020 Conference Paper

Continuous Multiagent Control Using Collective Behavior Entropy for Large-Scale Home Energy Management

  • Jianwen Sun
  • Yan Zheng
  • Jianye Hao
  • Zhaopeng Meng
  • Yang Liu

With the increasing popularity of electric vehicles, distributed energy generation and storage facilities in smart grid systems, an efficient Demand-Side Management (DSM) is urgent for energy savings and peak loads reduction. Traditional DSM works focusing on optimizing the energy activities for a single household can not scale up to large-scale home energy management problems. Multi-agent Deep Reinforcement Learning (MA-DRL) shows a potential way to solve the problem of scalability, where modern homes interact together to reduce energy consumers consumption while striking a balance between energy cost and peak loads reduction. However, it is difficult to solve such an environment with the non-stationarity, and existing MA-DRL approaches cannot effectively give incentives for expected group behavior. In this paper, we propose a collective MA-DRL algorithm with continuous action space to provide fine-grained control on a large scale microgrid. To mitigate the non-stationarity of the microgrid environment, a novel predictive model is proposed to measure the collective market behavior. Besides, a collective behavior entropy is introduced to reduce the high peak loads incurred by the collective behaviors of all householders in the smart grid. Empirical results show that our approach significantly outperforms the state-of-the-art methods regarding power cost reduction and daily peak loads optimization.

IJCAI Conference 2020 Conference Paper

Efficient Deep Reinforcement Learning via Adaptive Policy Transfer

  • Tianpei Yang
  • Jianye Hao
  • Zhaopeng Meng
  • Zongzhang Zhang
  • Yujing Hu
  • Yingfeng Chen
  • Changjie Fan
  • Weixun Wang

Transfer learning has shown great potential to accelerate Reinforcement Learning (RL) by leveraging prior knowledge from past learned policies of relevant tasks. Existing approaches either transfer previous knowledge by explicitly computing similarities between tasks or select appropriate source policies to provide guided explorations. However, how to directly optimize the target policy by alternatively utilizing knowledge from appropriate source policies without explicitly measuring the similarities is currently missing. In this paper, we propose a novel Policy Transfer Framework (PTF) by taking advantage of this idea. PTF learns when and which source policy is the best to reuse for the target policy and when to terminate it by modeling multi-policy transfer as an option learning problem. PTF can be easily combined with existing DRL methods and experimental results show it significantly accelerates RL and surpasses state-of-the-art policy transfer methods in terms of learning efficiency and final performance in both discrete and continuous action spaces.

IJCAI Conference 2020 Conference Paper

Generating Behavior-Diverse Game AIs with Evolutionary Multi-Objective Deep Reinforcement Learning

  • Ruimin Shen
  • Yan Zheng
  • Jianye Hao
  • Zhaopeng Meng
  • Yingfeng Chen
  • Changjie Fan
  • Yang Liu

Generating diverse behaviors for game artificial intelligence (Game AI) has been long recognized as a challenging task in the game industry. Designing a Game AI with a satisfying behavioral characteristic (style) heavily depends on the domain knowledge and is hard to achieve manually. Deep reinforcement learning sheds light on advancing the automatic Game AI design. However, most of them focus on creating a superhuman Game AI, ignoring the importance of behavioral diversity in games. To bridge the gap, we introduce a new framework, named EMOGI, which can automatically generate desirable styles with almost no domain knowledge. More importantly, EMOGI succeeds in creating a range of diverse styles, providing behavior-diverse Game AIs. Evaluations on the Atari and real commercial games indicate that, compared to existing algorithms, EMOGI performs better in generating diverse behaviors and significantly improves the efficiency of Game AI design.

AAMAS Conference 2019 Conference Paper

Bayes-ToMoP: A Fast Detection and Best Response Algorithm Towards Sophisticated Opponents

  • Tianpei Yang
  • Jianye Hao
  • Zhaopeng Meng
  • Yan Zheng
  • Chongjie Zhang
  • Ze Zheng

Multiagent algorithms often aim to accurately predict the behaviors of other agents and find a best response accordingly. Previous works usually assume an opponent uses a stationary strategy or randomly switches among several stationary ones. However, an opponent may exhibit more sophisticated behaviors by adopting more advanced reasoning strategies, e. g. , using a Bayesian reasoning strategy. This paper proposes a novel approach called Bayes-ToMoP which can efficiently detect the strategy of opponents using either stationary or higher-level reasoning strategies. Bayes-ToMoP also supports the detection of previously unseen policies and learning a best-response policy accordingly. We also propose a deep version of Bayes-ToMoP by extending Bayes-ToMoP with DRL techniques. Experimental results show both Bayes-ToMoP and deep Bayes-ToMoP outperform the state-of-the-art approaches when faced with different types of opponents in two-agent competitive games.

IJCAI Conference 2019 Conference Paper

Towards Efficient Detection and Optimal Response against Sophisticated Opponents

  • Tianpei Yang
  • Jianye Hao
  • Zhaopeng Meng
  • Chongjie Zhang
  • Yan Zheng
  • Ze Zheng

Multiagent algorithms often aim to accurately predict the behaviors of other agents and find a best response accordingly. Previous works usually assume an opponent uses a stationary strategy or randomly switches among several stationary ones. However, an opponent may exhibit more sophisticated behaviors by adopting more advanced reasoning strategies, e. g. , using a Bayesian reasoning strategy. This paper proposes a novel approach called Bayes-ToMoP which can efficiently detect the strategy of opponents using either stationary or higher-level reasoning strategies. Bayes-ToMoP also supports the detection of previously unseen policies and learning a best-response policy accordingly. We provide a theoretical guarantee of the optimality on detecting the opponent's strategies. We also propose a deep version of Bayes-ToMoP by extending Bayes-ToMoP with DRL techniques. Experimental results show both Bayes-ToMoP and deep Bayes-ToMoP outperform the state-of-the-art approaches when faced with different types of opponents in two-agent competitive games.

NeurIPS Conference 2018 Conference Paper

A Deep Bayesian Policy Reuse Approach Against Non-Stationary Agents

  • Yan Zheng
  • Zhaopeng Meng
  • Jianye Hao
  • Zongzhang Zhang
  • Tianpei Yang
  • Changjie Fan

In multiagent domains, coping with non-stationary agents that change behaviors from time to time is a challenging problem, where an agent is usually required to be able to quickly detect the other agent's policy during online interaction, and then adapt its own policy accordingly. This paper studies efficient policy detecting and reusing techniques when playing against non-stationary agents in Markov games. We propose a new deep BPR+ algorithm by extending the recent BPR+ algorithm with a neural network as the value-function approximator. To detect policy accurately, we propose the \textit{rectified belief model} taking advantage of the \textit{opponent model} to infer the other agent's policy from reward signals and its behaviors. Instead of directly storing individual policies as BPR+, we introduce \textit{distilled policy network} that serves as the policy library in BPR+, using policy distillation to achieve efficient online policy learning and reuse. Deep BPR+ inherits all the advantages of BPR+ and empirically shows better performance in terms of detection accuracy, cumulative rewards and speed of convergence compared to existing algorithms in complex Markov games with raw visual inputs.

ECAI Conference 2016 Conference Paper

Accelerating Norm Emergence Through Hierarchical Heuristic Learning

  • Tianpei Yang
  • Zhaopeng Meng
  • Jianye Hao
  • Sandip Sen
  • Chao Yu 0004

Social norms serve as an important mechanism to regulate the behaviours of agents and to facilitate coordination among them in multiagent systems. One important research question is how a norm can rapidly emerge through repeated local interaction within agent societies under different environments when their coordination space becomes large. To address this problem, we propose a hierarchically heuristic learning strategy (HHLS) under the hierarchical social learning framework. Subordinate agents report their information to their supervisors, while supervisors can generate instructions (rules and suggestions) based on the information collected from their subordinates. Subordinate agents heuristically update their strategies based on both their own experience and the instructions from their supervisors. Extensive experiment evaluations show that HHLS can support the emergence of desirable social norms more efficiently and can be applicable in a much wider range of multiagent interaction scenarios compared with previous work. The influence of key related factors (e. g. , different topologies, population, neighbourhood and action space size, cluster size) are also investigated and new insights are obtained as well.

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